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GPU rendering support

It would be great to add GPU rendering into the mix, to speed up the rendering process
Adrianna Polcyn 8 months ago in Corona for 3ds Max / Rendering 2 Declined

Dynamic Render Region

This is a great feature. I would love to see something like this in Corona. Currently, I move the region box by hand if I need to. https://www.reddit.com/r/Cinema4D/comments/1nky3gk/i_made_dynamic_render_region_plugin_for_c4d/
David Greene about 2 months ago in Corona for 3ds Max / Rendering 0 Pending

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor
涛 张 about 1 year ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

No parsing scene, preparing geometry etc. whenever using render region during INTERACTIVE RENDERING

During interactive rendering, the process of Parsing Scene, Preparing Geometry, etc. occurs every time I use the Render Region feature. This behavior is quite inconvenient, as the scene reloads completely even when the camera hasn’t been moved and...
Josef about 1 month ago in Corona for Cinema 4D / VFB 0 Pending

Render region in the interactive viewport.

Render region in the interactive viewport. Same as the VFB.
Martin Bailey 4 months ago in Corona for Cinema 4D / Rendering 0 Pending

Displacement switch in the VFB

The lister works fine but it would be far more convenient to have a kill swith for displacement in the VFB. Displacement is basicly the only reason renders start slow. So I am all the time opening the lister window and closing it again.
Francois Verhoeven about 1 year ago in Corona for Cinema 4D / Workflow and Tools 1 Pending

round edges shader limited to phong

I am missing a very important feature in the round edges shader: We need to have a feature to limit the round edges shader to either phong angle or selection tag - better both - like the bevel deformer. The shader produces so many strange artifact...
Oliver Hecke about 2 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Ability to pause interactive rendering in viewport

Requested since many years ago, it would be great to be able to pause the viewport version of IR so we can continue working without processing the image and at the same time keep the image in the viewport for reference.
Guido Lupaz about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Export to VRmesh (shaders and texture path) to share with 3ds and vice versa

You drive geometry but no shader and texture path sharing in vrmesh contener. Please , connecte asset between 3ds and c4d (and all corona render plateform support) thx
Sébastien Maublanc 4 months ago in Corona for Cinema 4D / Data exchange & compatibility 0 Pending

light material has no light units

i know it would require area calculation before rendering the frame but having the light units in the light material as well, would be very helpful
Steven indexofrefraction about 1 year ago in Corona for Cinema 4D / Lights 2 Pending