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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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sharpen and blur shader

I would like to have a sharpen and blur shader. There are many reasons why you would want to blur or sharpen a texture map. (artistic reasons, more or less micro details etc.) Right now, you need to load the texture in PS, change the texture to yo...
Elias Hostettler over 1 year ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Open Node Editor when selecting material (as an option in Corona settings)

Would be great to be able to chose to open up a material (when double clicking on it) directly in the node editor. Similar to Redshift, you can chose in the renderer settings how the material opens.
Yann Verbeke over 1 year ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Aerial Perspective

Please add Aerial Perspective effect in Environment section like in V-Ray. This is the base for exteriors. Current Volumetric system is extremely slow.
Adel Khakimullin over 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Export to VRmesh (shaders and texture path) to share with 3ds and vice versa

You drive geometry but no shader and texture path sharing in vrmesh contener. Please , connecte asset between 3ds and c4d (and all corona render plateform support) thx
Sébastien Maublanc 11 months ago in Corona for Cinema 4D / Data exchange & compatibility 0 Pending

Better way to check and solve noisy areas in the image

Fstorm has a good and easily accessible way to check for noisy areas and to "force" solving such areas. It's a green/red/black render element that is easy to use and understand.
Guido Lupaz almost 2 years ago in Corona for 3ds Max / Rendering 3 Pending

Vray fur to Corona for c4d

As the topic says. Vray fur function is a really good function that I would love in Corona. Sometimes c4d native hair is overkill. So please implement!
Martin Carlson almost 2 years ago in Corona for Cinema 4D / Geometry 5 Pending

viewport in VFB

Would it be possible to show the viewport inside the VFB so i can apply regions before starting the render? not having to wait where before the images is clear enough to pin point where to place them would be a small time saver.
Han van Bussel over 1 year ago in Corona for Cinema 4D / VFB 0 Pending

Add support for Adobe RGB 1998 as a selectable color space for VFB display and render output

I have already discussed the issue of saving PNG files in the Adobe RGB 1998 color space with technical support and on the forum, but I have not found any way to achieve this. Corona performs its rendering calculations in Wide Gamut RGB, but subse...
Josef 6 months ago in Corona for Cinema 4D / Rendering 0 Pending

Region render for interactive rendering (the viewport version of it)

It would be great if by click-dragging on the viewport version of the frame buffer for interactive rendering could create a region for rendering just that rectangular area. Similar to VFB except I don't think it's necessary to have a button to ena...
Guido Lupaz 12 months ago in Corona for 3ds Max / Rendering 0 Pending

Actual viewport rendering

It would be very usueful if you are able to implement actual viewport rendering where it would be possible to select and manipulate objects within the viewport while rendering similarly to Vray viewport IPR, the corona viewport render in cinema 4D...
l v 12 months ago in Corona for 3ds Max / Rendering 0 Pending