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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Ideas

Multimap/Randomizer/etc, per UV island

Hello, It would be great to have a checkbox in Multimap and others to use them per UV island. Sometimes it's not a good idea to divide the object in individual elements (when you need a chamfer modifier for example) so it would be great to have it...
Stephen Sanders 12 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Support for webp image file format

support for .webp file format. I've also requested this to the Autodesk 3dsmax team.
Ramy Hanna over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Bendable corona decals on Z axis.

Please add the ability to bend declas on Z axis. How is it possible that you skipped Z axis? Add it quickly!!! Example of use: to curve dirt to the curvature of an object.
MCM Project over 1 year ago in Corona for 3ds Max / Materials & Maps 5 Pending

Color correction node

It would be nice to have a color correction integrated inside bitmaps. Since it's a pretty used feature, maybe it's better to have it integrated instead of creating a separate node ervy time you need to adjust colors of a texture.
Esteban Arce V. 5 months ago in Corona for 3ds Max / Materials & Maps 2 Declined

Option to set colours of Fabric material's weft and warp by strand.

I would love if the fabric material could take multimap as input for weft and warp colour so we could have real plaid fabrics.
Vardenis Pavardenis 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Easy HDRI rotation manipulation

Hello, Is it possible to implement an approach to loading HDRI bitmaps into environment with a fixed rotation value? Let me explain: The issue i am facing, is that i have material libraries of HDRI´s that i use to quickly load into the scenes, but...
bruno carnevalli 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Volumetrics Multiplier

It would be useful if we could control volumes in a similar way to lightmix multipliers and the caustics multiplier. Particularly if it could have specific volumes assigned to specific spinners with tint etc. This would allow us to tweak the perce...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Volumetrics 2 Pending

Blur offset in Corona bitmap

Please distance independent blur control to Corona bitmap. In 3ds Max bitmap it is called blur offset and it is quite useful in certain situations. I think it would be really useful to have it in Corona bitmap as well, especially since Max bitmap'...
Vardenis Pavardenis 12 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona AO additional outputs

HiCould it be possible to have adittional outpus for Corona AO map
Carlos Alberto Rodriguez Tellez 6 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending