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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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My ideas: Materials & Maps

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Rainbow in Corona Sky

I was thinking it would be really cool to have the possibility to have physically realistic rainbows in Corona Sky. I don't even know if it'd be feasible, but thanks in advance for considering it :)
Julieta Martin 5 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Bendable corona decals on Z axis.

Please add the ability to bend declas on Z axis. How is it possible that you skipped Z axis? Add it quickly!!! Example of use: to curve dirt to the curvature of an object.
MCM Project 5 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Round edges by element

The round edges map is great and we all use it all the time, it would be a great addition to have it by element
juan estupiñán 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create Corona Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez 5 months ago in Corona for 3ds Max / Materials & Maps 2 Declined

Chaos VANTAGE - All edge coloring materials don't work

All edge coloring materials don't work. Wire Material Edge Material AO Material Curvatures Material Help Please!
edgar laini 6 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Texture blur option as an additional node or integrated into existing nodes.

It would be fantastic to have a texture blur option as an additional node or integrated into existing nodes. Many users have workflows where they use a single bitmap with different manipulations to create a shader. For example, I often use a diffu...
Dart Design 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending