Support for nesting of Multi/Sub Object Material in Corona Layered Material
See this thread for example: https://forum.corona-renderer.com/index.php?topic=44642.0 It would be very useful to be able to add layers on top of objects that have multi/sub. A car for example. Maybe you want to add dust on top of something that i...
Parallax mapping as a displacement alternative. Created from forum thread at https://forum.corona-renderer.com/index.php?topic=26764.0 Also see https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1205669-native-vray-...
All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
Access scatter instances positions as scene objects without converting
When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham
over 1 year ago
in Scatter / Features
5
Pending
Mapping Source. Is there any possibility to implement this in Corona? Other engines like VRay or FStorm have it, and it's very useful for materials that use many maps. If adjustments to tiling or other parameters are necessary, it makes the proces...
It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects.
Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
The Softbox texture is really useful and versatile for product rendering. And I suspect that from a programing standpoint this map is really simple. It would be nice if it was available in Corona too. Actually don't port/copy it and make a "Corona...
Add a separate bump slot to Corona Fabric Mtl for folds and wrinkles
Logging on behalf of forum user Marchik, based on this post: https://forum.corona-renderer.com/index.php?topic=45315.msg235240#msg235240 The idea is to add a bump slot to the Corona Fabric Mtl so that additional bump/normal texture could be used t...