Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Support for nesting of Multi/Sub Object Material in Corona Layered Material

See this thread for example: https://forum.corona-renderer.com/index.php?topic=44642.0 It would be very useful to be able to add layers on top of objects that have multi/sub. A car for example. Maybe you want to add dust on top of something that i...
Thomas Zaar about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Parallax Mapping

Parallax mapping as a displacement alternative. Created from forum thread at https://forum.corona-renderer.com/index.php?topic=26764.0 Also see https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1205669-native-vray-...
Tom Grimes almost 2 years ago in Corona for 3ds Max / Materials & Maps 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Guest almost 2 years ago in Scatter / Features 0 Planned

Procedural scratches node

All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
Johannes Lindqvist over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
juan estupiñán almost 2 years ago in Scatter / Features 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham over 1 year ago in Scatter / Features 5 Pending

Mapping Source

Mapping Source. Is there any possibility to implement this in Corona? Other engines like VRay or FStorm have it, and it's very useful for materials that use many maps. If adjustments to tiling or other parameters are necessary, it makes the proces...
Adrian Morillas del Pino over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Guest about 1 year ago in Scatter / Features 0 Pending

Port VraySoftBox Map to Corona

The Softbox texture is really useful and versatile for product rendering. And I suspect that from a programing standpoint this map is really simple. It would be nice if it was available in Corona too. Actually don't port/copy it and make a "Corona...
Thomas Zaar over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Add a separate bump slot to Corona Fabric Mtl for folds and wrinkles

Logging on behalf of forum user Marchik, based on this post: https://forum.corona-renderer.com/index.php?topic=45315.msg235240#msg235240 The idea is to add a bump slot to the Corona Fabric Mtl so that additional bump/normal texture could be used t...
Marcin Miodek 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending