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Materials & Maps

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Bendable corona decals on Z axis.

Please add the ability to bend declas on Z axis. How is it possible that you skipped Z axis? Add it quickly!!! Example of use: to curve dirt to the curvature of an object.
MCM Project 6 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Corona Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create Corona Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez 6 months ago in Corona for 3ds Max / Materials & Maps 2 Declined

Chaos VANTAGE - All edge coloring materials don't work

All edge coloring materials don't work. Wire Material Edge Material AO Material Curvatures Material Help Please!
edgar laini 7 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Texture blur option as an additional node or integrated into existing nodes.

It would be fantastic to have a texture blur option as an additional node or integrated into existing nodes. Many users have workflows where they use a single bitmap with different manipulations to create a shader. For example, I often use a diffu...
Dart Design 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending