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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Ideas

Support for rendering native C4D particles

It would be very helpful if Corona supports the rendering of particles from the new built in Particle System in C4D (without solutions like cloner etc.)
Johannes Gehrke 11 months ago in Corona for Cinema 4D / Rendering 0 Pending

Texture preview for procedural shaders

Currently some procedurals shaders like Curvature and AO display a black image as a preview in the node editor. It would be nice to have full support and avoid the kind of node tree like attached as a result.
Pierre Dubertrand 5 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Displacement switch in the VFB

The lister works fine but it would be far more convenient to have a kill swith for displacement in the VFB. Displacement is basicly the only reason renders start slow. So I am all the time opening the lister window and closing it again.
Francois Verhoeven over 1 year ago in Corona for Cinema 4D / Workflow and Tools 1 Pending

2 level decay attributes for Corona light

this feature has already implemented in Vray engine for vray lights... So it will be remarkable for control overlighting floor areas while use as spots(or ies) in interiors ... or control lighting in depth of the room when use as additional lighti...
tahir ayd over 1 year ago in Corona for 3ds Max / Lights 1 Pending

Viewport Visibility and Renderer Visibility to save RAM

Recently, after a long time, I found out on the forum that CORONA loads hidden objects into RAM even when they are disabled using the object properties Viewport Visibility and Renderer Visibility. This was quite surprising to me, because other ren...
Josef 6 months ago in Corona for Cinema 4D / Rendering 0 Pending

View selected map on viewport

When i create a complex material with lots of layer or different maps it can be very useful so select the map to see in the viewport. It is easier to move it and change the ratio.At the moment you can choose the map to see in the "S" (solo) node p...
Riccardo Urnato 8 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Built-in HDRI Presets for Corona Renderer

Dear Corona Renderer Team, As a long-time user of Corona Renderer for 3ds Max (over 8 years now), I’d like to suggest a small yet impactful feature that could significantly improve workflow efficiency for many users. Currently, setting up lighting...
Namık Ergun Ayral 11 months ago in Corona for 3ds Max / Lights 2 Pending

VFB2 like masking for effects as in V-Ray in Corona framne buffer

this is a great feature really missing in Corona. pls add the masking in the vfb as in vray, so one can pe.e select a materials(via masks) and tune it via vfb effects thanks!
stefan laub 7 months ago in Corona for Cinema 4D / VFB 1 Pending

Render region in the interactive viewport.

Render region in the interactive viewport. Same as the VFB.
Martin Bailey 11 months ago in Corona for Cinema 4D / Rendering 0 Pending

light material has no light units

i know it would require area calculation before rendering the frame but having the light units in the light material as well, would be very helpful
Steven indexofrefraction over 1 year ago in Corona for Cinema 4D / Lights 2 Pending