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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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View selected map on viewport

When i create a complex material with lots of layer or different maps it can be very useful so select the map to see in the viewport. It is easier to move it and change the ratio.At the moment you can choose the map to see in the "S" (solo) node p...
Riccardo Urnato 8 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Built-in HDRI Presets for Corona Renderer

Dear Corona Renderer Team, As a long-time user of Corona Renderer for 3ds Max (over 8 years now), I’d like to suggest a small yet impactful feature that could significantly improve workflow efficiency for many users. Currently, setting up lighting...
Namık Ergun Ayral 11 months ago in Corona for 3ds Max / Lights 2 Pending

Add a separate bump slot to Corona Fabric Mtl for folds and wrinkles

Logging on behalf of forum user Marchik, based on this post: https://forum.corona-renderer.com/index.php?topic=45315.msg235240#msg235240 The idea is to add a bump slot to the Corona Fabric Mtl so that additional bump/normal texture could be used t...
Marcin Miodek 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

VFB2 like masking for effects as in V-Ray in Corona framne buffer

this is a great feature really missing in Corona. pls add the masking in the vfb as in vray, so one can pe.e select a materials(via masks) and tune it via vfb effects thanks!
stefan laub 7 months ago in Corona for Cinema 4D / VFB 1 Pending

Being able to display multimap textures in viewport

having coronamultimap set to Face Material ID, I would love to be able to actually see the textures in the viewport. As it is now, it only shows the first bitmap/color 1 from the multimap. Making it much easier to set up signage in big projects.
Jens Andersen 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Ability to pause interactive rendering in viewport

Requested since many years ago, it would be great to be able to pause the viewport version of IR so we can continue working without processing the image and at the same time keep the image in the viewport for reference.
Guido Lupaz over 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Stencil feature in the VFB for care-free rendering against bitmap backgrounds

For users rendering against backplate images provided by the client, it's very much needed to use a background that is completely unaffected by any VFB operators and volumetric materials. In many cases, it is currently not possible to get a 1:1 pi...
Marcin Gruszczyk almost 2 years ago in Corona for 3ds Max / VFB 1 Pending

Disable all caustics checkbox in all materials if Caustics is not checked in Performance

Currently Caustics needs to be checked in the material and in the Performance tab. When it's disabled in the performance tab but enabled in the material, the material comes out dark.It would be better if the checkbox in Performance works as a glob...
Stephen Sanders 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Propagate cryptomatte through Reflections and Refractions

HiRecently I was testing cryptomatte and I noticed that it doesnt propagate through reflections nor refractions, I used to work with Vray, in there materials can be masked through those channels with cryptomattes, is this a limitation or theres so...
Carlos Alberto Rodriguez Tellez 5 months ago in Corona for 3ds Max / Rendering 0 Pending

V-ray Properties for Corona?

I use V-Ray and Corona as needed, and I really wish Corona had options like V-Ray Properties for each object. Mainly to Enable and Disable "Visible in reflections", "Visible in refractions" and Trace Sets. Some projects need these options so we ca...
Amit Chippa 10 months ago in Corona for 3ds Max / Geometry 1 Declined