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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Interactive LightMix as default in render

Interactive LightMix set as default option in render. Now you have to switch it every time you open the same scene becouse its switch to Beuty.
Łukasz Kabat 13 days ago in Corona for 3ds Max / Rendering 0 Pending

Global Mtl to add some effects to every mtl in scene

Hello there, Once i needed to add dust, like abandonned place heavy dust in a scene.CoronaLayered can do this, but we need to add this layered + dust via AO or curvature or falloff mask, and for every material, one by one... I wonder if you could ...
claudio gallego 5 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

"Small pile" fabric (velour, velvet) effect in Fabric Mtl

Logging on behalf of forum user Marchik, based on this post: https://forum.corona-renderer.com/index.php?topic=45315.msg235240#msg235240 The idea is to have the ability to realistically simulate "small pile" / "short pile" / "low pile" fabrics suc...
Marcin Miodek 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Tiles - different gap/grout values for horiztontal and vertical gap

When using Tiles like in Bercon Maps its helpful to use different values for gaps, to get a proper result when horizontal gaps are needed, but vertical are not.
Jens Gehrcken 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona GPU Render

Please add hybrid render CPU & GPU option in corona.
Ultraconfidentiel Design 9 months ago in Corona for 3ds Max / Rendering 1 Declined

Herringbone bond for Corona TileMap

We love using Corona TileMap for timber floors but sadly there is no herringbone bond yet. Could you add one to Corona TileMap?
Stefanie Drawehn about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck 9 months ago in Corona for Cinema 4D / Workflow and Tools 3 Pending

Lock Interactive Render Viewport

Please add an option to lock the Interactive Render Viewport to a specific camera in Cinema 4D. Right now the IRV always follows the active viewport, which makes it hard to keep a fixed camera view while working in other views. A “Lock to Camera” ...
giorgi abramia 17 days ago in Corona for Cinema 4D / Rendering 0 Pending

View selected map on viewport

When i create a complex material with lots of layer or different maps it can be very useful so select the map to see in the viewport. It is easier to move it and change the ratio.At the moment you can choose the map to see in the "S" (solo) node p...
Riccardo Urnato 2 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Add ability to Include/Exclude objects from Corona Camera Clipping

Good afternoon Corona Team I wish you could make it possible to exclude objects in the camera clipping. For example, I want the wall to be cut, but I don't want the flower in the pot to be cut either. But there is no option to do that( and You hav...
Владимир Власов 7 months ago in Corona for 3ds Max / Cameras 1 Pending