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Corona Ideas Portal

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Procedural scratches node

All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
Johannes Lindqvist about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

OSL shader compatability please!

This would bring parity with Max and add a shaders that are otherwise very difficult to create/control
Rye Fanoni about 1 year ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Support for rendering native C4D particles

It would be very helpful if Corona supports the rendering of particles from the new built in Particle System in C4D (without solutions like cloner etc.)
Johannes Gehrke 5 months ago in Corona for Cinema 4D / Rendering 0 Pending

Save VFB Post and Lightmix config in the image metadata

Lightmix can be very useful when testing out various lighting and atmosphere scenarios on a rendered image. However, if there's a need to reproduce exact same lighting scenario on the image later on, one has to save both, post.conf and lightmix.co...
Martynas Seskas 4 months ago in Corona for 3ds Max / VFB 0 Pending

Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham about 1 year ago in Corona for 3ds Max / Lights 1 Pending

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes over 1 year ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Implementing ICC profiles in the VFB and embedding them in saved files

Implementing ICC profiles in the VFB and embedding them in saved files would ensure that colors are accurately interpreted across different software and devices. Currently, when exporting images from Corona, they may appear different in external v...
Jannik Blum 9 months ago in Corona for 3ds Max / VFB 0 Pending

Corona Error Messages Window in VFB tab

Could we have an option to reopen this window in VFB or maybe have a Log tab like in Vray, sometimes I accidentaly close it and I want to reopen and theres no way unless I re render
Carlos Alberto Rodriguez Tellez 28 days ago in Corona for 3ds Max / VFB 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayMultiSubTex->CoronaMultiMap)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayMultiSubTex->CoronaMultiMap OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unn...
Dart Design 8 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayCurvature -> CoronaCurvature)

Hi, Please update corona converter 2.4.0 by addingVrayCurvature -> CoronaCurvature OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unnecessary to explain how p...
Dart Design 8 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending