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Improved bit depth/compression options for CXR

When using CXR as the image output format, the entire image is saved as an uncompressed 32-bit image. In many cases this results in an astronomical file size that takes a long time to save, when most uses only require 32-bit. It would be incredibl...
Sam Large over 1 year ago in Corona for 3ds Max / Rendering 2 Pending

Create a Corona Bitmap Shader from a texture dropped in the Node Editor

It would be handy, maybe with a new setting in the Corona preferences to choose the preferred behavior ? ( C4D Bitmap | Corona Bitmap )
Pierre Dubertrand 3 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Real-world scale parameter in Corona Bitmap shader

Would be nice to get this feature from the Max version : the scale would be an integral part of the material and not carried over to the Texture Tag : great to build a one-click material library, quick and easy to use ( not having to guess the s...
Pierre Dubertrand 3 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

CoronaSun on/off per camera

Would be great if all CoronaSun lights in the scene would be listed in each camera options and we get to check the suns we want for the respective view. Environment can already be overwritten per camera so they would work together.
Andrei Cumpanasoiu 3 months ago in Corona for 3ds Max / Cameras 0 Pending

Actual viewport rendering

It would be very usueful if you are able to implement actual viewport rendering where it would be possible to select and manipulate objects within the viewport while rendering similarly to Vray viewport IPR, the corona viewport render in cinema 4D...
l v 5 months ago in Corona for 3ds Max / Rendering 0 Pending

Pheonix simulations for C4D

I know it was been discussed some time ago, but I'd want to bring it up again. Would it be possible to get Pheonix simulations into Cinema 4D and render them using Corona? I have the Premium license, however I really miss this feature in Cinema. I...
Josef 5 months ago in Corona for Cinema 4D / Other 1 Declined

Convert multiple Scatters to Max Geometry with one click

There are some assets that comes with a lot of scatter objects and its very frustrating having to convert each one of them to max geometry, as current version doesnt have an option to do it automatically. Sometimes theres a need to convert to geom...
Carlos Alberto Rodriguez Tellez over 1 year ago in Scatter / Features 1 Pending

Render elements output

This behaivior has been since the beginning, could we just have 1 single file? Why does Corona save all render elements while setting the Render output? Its a really mess when saving EXR
Carlos Alberto Rodriguez Tellez 5 months ago in Corona for 3ds Max / Other 1 Pending

Lightmix conf files should contain element names.

It would be useful to have the lightmix element names listed in the config file. Currently if you take a cxr into photoshop, it will import the exr layers in alphabetical order which is not the same as the conf file. If you want to mimic the light...
Jack Pedleham 3 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Reference mode

Please implement the Reference Mode (accompanied by Forest Sets, I guess it will be called Scatter sets). Reference Mode is crucial in all fields, especially ArchViz. Of course it has to be supported in Vantage
Guest 3 months ago in Scatter / Features 0 Pending