Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Showing 228 of 269

folder like structure in VFB for tonemapping or maybe lightmix

It would be useful to have a ability to compare different setups in Tone Mapping part with single on/off click on folders with different tone-mapping or lightmix setup.
Karel Buhr 11 months ago in Corona for 3ds Max / VFB 0 Pending

Suggestions for Improving Corona Renderer

### Suggestions for Improving Corona Renderer #### Introduction Corona Renderer is a CPU-based rendering engine that leverages path tracing, global illumination (GI), and denoising techniques. After a detailed analysis of its current implement...
Timur Giovanni George 6 months ago in Corona for 3ds Max / Rendering 2 Declined

A simple exposure control right in the viewport frame buffer.

Based on: https://forum.corona-renderer.com/index.php?topic=44037.0 Either via the edit tone mapping button or the camera, changing exposure is too cumbersome for quick changes. Most of the times you have another object selected rather than the c...
Guido Lupaz 11 months ago in Corona for 3ds Max / Rendering 0 Pending

Noise threshold info pass

An info pass (similar to vray or fstorm) that shows what parts of the images have reached the noise threshold, and what parts are still rendering. This is an immense aid when optimizing our render settings
Johannes Lindqvist 11 months ago in Corona for 3ds Max / Rendering 1 Pending

convenient aspect ratios in VFB

Hey, everybody! I suggest removing the extra dark margins when changing the frame ratio to vertical. This is a request not only from me, but also from students. I highlighted the extra in the screenshot when I cleaned it up Side ToolBar.
dasha chaplin 6 months ago in Corona for 3ds Max / VFB 1 Pending

Preserve converted materials

Could it be possible to preserve the material that has been converted? Sometimes I want to compare when I have strange ressults and I cant because the converter deletes the original material.
Carlos Alberto Rodriguez Tellez 6 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Rotate environment/HDRI bitmap via UV randomizer (same HDRI, multiple looks)

When using and HDRI for environment light in a scene with different camera angles, we often use the same HDRI bitmap but need to rotate it on a per camera/view basis. This means we have to duplicate the HDRI bitmap node every time to rotate it. Id...
Jens Andersen about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Auto Open Histoy Images from active Folder

Could we have an option to automatically load, the images that are stored in History folder
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / VFB 0 Pending

Locked Resolution in VFB

Could we have the desired Locked Resolution in the VFB instead of having it in Performace settings?
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Custom Face, Edge and vertex attributes for use in shaders

I'd like to propose a system for Corona that enables assigning and reading custom mesh attributes for use in shaders. This would consist of a modifier (or data interface) where artists can select mesh elements—faces, vertices, or edges—and define ...
Arne Lubbers 6 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending