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Workflow documentation on backplate rendering

It would be amazing to see an in-depth tutorial, either a video or a written document on a complete and technically correct workflow with backplates (especially for automotive) in C4D to get the most accurate results. The backplate system now is p...
Filip Cywiński 8 months ago in Corona for Cinema 4D / Workflow and Tools 1 Declined

Sun position, hdri rotation, resolution assigned to cameta

Sun position assigned to camera. Hdri rotation assigned to camera. Resolution assigned to camera. When rendering multiple shots this will make the process much easier and faster.
MCM Project 8 months ago in Corona for 3ds Max / Cameras 1 Pending

Toggle between the current VFB resolution and the final rendering resolution.

Hi, It would be useful to have an option/button in VFB to toggle between the current size of the VFB window and the configured size for final rendering. As a result, we would not have to go to preferences, alter the parameters, and restart the ren...
Josef 8 months ago in Corona for Cinema 4D / VFB 2 Pending

Material preview fix for Volumetric scattering mats

For small / thin materials like drinks glasses, vases, glass beads, jewelry, etc. the material previews with volumetric scatting appear much too dark using required distance values for final rendering. See attached image. In this case 3000mm is a ...
Tabitha Iddon 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Hue / Saturation

add Hue/Saturation
JOAQUIN PC 9 months ago in Corona for 3ds Max / VFB 3 Pending

Metadata including in exr to use cryptomatte in Nuke

I know that cxr exports the metadata in the cryptomatte mask, but the file is 5 times larger in megabytes, but it does not save the tonemapp from the frame buffer. Would it be possible to export in exr format but with the same compression as is do...
MO Maquetes 9 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Please add bucket render option for corona

It's more friendly for low end PC.
Al-zubair Shethel 9 months ago in Corona for 3ds Max 1 Pending

Lighting override similar to material override

It would be useful to have a "lighting override" similar to the material override function that will essentially override the color of any light in the scene to white or a specified color. It's useful for compositing. Why? In architectural photogr...
Arne Lubbers 9 months ago in Corona for 3ds Max / Rendering 0 Pending

Mapping randomizer global offset/tiling

Could we have a way to refine the offset and tiling of the randomizer map instead of doing it in each channel? there are some maps that have large gaps between the tiles and we need to refine this using offset and tiling, in vray, UVWRandomizer ha...
Carlos Tellez 9 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

mapping randomizer map flip variation

Could we have this option so we can add more randomization variations
Carlos Tellez 9 months ago in Corona for 3ds Max / Materials & Maps 2 Pending