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Corona Ideas Portal

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Reload merged Geometry to exclude camera, corona distance Lists

If you merge and replace existing geomerty and that geomerty was Excluded from a camera or part of a Corona distance shader it will lose its link or will show to that camera, Please allow us to reload a geomerty with the same name and UPDATE all t...
juan estupiñán 10 months ago in Corona for 3ds Max / Cameras 0 Pending

Keep Cosmos in a separate window

The Chaos Cosmos is updated and now stays on top when working in 3dsmax. This means i can't see any pdf's or emails i have open on my second monitor without minimizing the Cosmos window each time. I would like it if the behavior returned to the wa...
Erik de Graaf 5 months ago in Corona for 3ds Max / Other 1 Declined

Corona Pattern: displacement support

Adding the support of displacement on the pattern mesh would make this tool much more powerful.
Guido Lupaz 10 months ago in Corona for 3ds Max / Geometry 3 Pending

ai enhancer with masking

Ai enhancer option available directly inside the corona vfb like the current collab tab. Allowing us to enhance lightmixed output render directly inside the vfb in cxr format. Make use of the mask to select different objects or areas that need fin...
matthew boerjan 3 months ago in Corona for 3ds Max / Rendering 1 Pending

Corona Pattern - Overlap (interlocking) and randomness

[quote author=marchik link=topic=37437.msg226332#msg226332 date=1721054404] [quote author=maru link=topic=37437.msg225940#msg225940 date=1719928505] [quote] - Will it be possible one day to have the source object not be trimmed/clipped? In th...
Guido Lupaz 10 months ago in Corona for 3ds Max / Geometry 3 Declined

Better way to check and solve noisy areas in the image

Fstorm has a good and easily accessible way to check for noisy areas and to "force" solving such areas. It's a green/red/black render element that is easy to use and understand.
Guido Lupaz 10 months ago in Corona for 3ds Max / Rendering 3 Pending

Allow keyframing of Simple Exposure

Added from forums https://forum.corona-renderer.com/index.php?topic=38019.0 Task already added to the ticket system.
Tom Grimes 11 months ago in Corona for 3ds Max / Cameras 0 Pending

We need more render elements to enable baking PBR texture sets

In most modern projects, sooner or later, we increasingly encounter client requests where it is necessary to bake textures, especially for WebGL. Corona has many excellent features, and some of them have been present in texture baking for a long t...
Dart Design 11 months ago in Corona for 3ds Max / Rendering 0 Pending

Subdivision in the geometry tag

Pre-tesselated subdivision in the geo tag similar to vray
martin bailey 11 months ago in Corona for Cinema 4D / Geometry 2 Pending

Vray fur to Corona for c4d

As the topic says. Vray fur function is a really good function that I would love in Corona. Sometimes c4d native hair is overkill. So please implement!
Martin Carlson 11 months ago in Corona for Cinema 4D / Geometry 5 Pending