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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Hair Material Corona

It would be nice to have plug & play presets for making, fur, fabrics and carpets.
federico villani 12 months ago in Corona for Cinema 4D / Other 0 Pending

viewport in VFB

Would it be possible to show the viewport inside the VFB so i can apply regions before starting the render? not having to wait where before the images is clear enough to pin point where to place them would be a small time saver.
Han van Bussel 7 months ago in Corona for Cinema 4D / VFB 0 Pending

Allow keyframing of Simple Exposure

Added from forums https://forum.corona-renderer.com/index.php?topic=38019.0 Task already added to the ticket system.
Tom Grimes about 1 year ago in Corona for 3ds Max / Cameras 0 Pending

Stencil feature in the VFB for care-free rendering against bitmap backgrounds

For users rendering against backplate images provided by the client, it's very much needed to use a background that is completely unaffected by any VFB operators and volumetric materials. In many cases, it is currently not possible to get a 1:1 pi...
Marcin Gruszczyk about 1 year ago in Corona for 3ds Max / VFB 0 Pending

[Export Vantage] Support native DoubleSided material

Corona Export to Vantage now doesn't support native DoubleSided material, when open in Vantage, it simply assigned only the submaterial used for backface. I'm sure that Vantage does support DoubleSided material as I tested with V-Ray. So I guess...
Ben Mack about 1 year ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Bendable corona decals on Z axis.

Please add the ability to bend declas on Z axis. How is it possible that you skipped Z axis? Add it quickly!!! Example of use: to curve dirt to the curvature of an object.
MCM Project 7 months ago in Corona for 3ds Max / Materials & Maps 3 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Add sample stains to material quickly

There is a pre-setup stain sample, then click to add the stain directly to the material to increase realism. And there is a slider to quickly increase or decrease the intensity.
hoang le van 3 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Render LIGHTMIX fast

Using Lightmix is ​​like a quick way to post-process lighting. But when adding many lightmix channels, rendering takes quite a long time.
hoang le van 3 months ago in Corona for 3ds Max / Rendering 1 Declined

HDR Camera to capture a higher dynamic range

When rendering interior and exterior shots, it is difficult to get the right exposure to capture all details in shadows without blowing out the sky. A camera that could be set to get a neutral balance that would then also generate an under exposed...
Lauren Moss 3 months ago in Corona for Cinema 4D / Cameras 1 Declined