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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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chromatic aberration as a post effect in the VFB2

It would be a very useful feature to get an even more "real" camera lens effect.
Johannes Gehrke 9 months ago in Corona for 3ds Max / VFB 4 Pending

Depth of field in VFB

2.depth of field in lightmix after rendering? like the new version of photoshop; it's amazing. Less rendering time and more control in lightmix
Tom Grimes 3 months ago in Corona for 3ds Max 1 Pending

Improved bump mapping for micro details

Bump mapping in Corona doesn't resolve micro details consistently well. It usually depends largely on the distance to the object and the blurring of the map. Especially useful for metals, an improvement in the bump mapping to achieve realistic bru...
Guido Lupaz 9 months ago in Corona for 3ds Max / Rendering 4 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Guest 10 months ago in Scatter / Features 7 Pending

PLEASE UPDATE CORONA CONVERTER (VrayUVWRandomizer-> CoronaMappingRandomizer)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I th...
Dart Design about 2 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Herringbone bond for Corona TileMap

We love using Corona TileMap for timber floors but sadly there is no herringbone bond yet. Could you add one to Corona TileMap?
Stefanie Drawehn 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Fur

Similar to what Vray has, A Procedural Hair object
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Geometry 3 Pending

Improved Haze and God Ray function

Working in Live Event Visualisations, light beams and haze are vital to get Light Effects across. The current system is not good enough for this. RedShift's system is much mopre controllable down to the individual light source's setting
richard dobell 13 days ago in Corona for Cinema 4D / Lights 1 Pending

Camera Clipping / Not affect Objects in scene using Composition Tag

It would be great if we could use Camera "Near Clipping" in C4d but have it not affect Objects in the scene that have a specified tag on. I was thinking maybe this would be possible with adjusting the Corona Camera Tag to have a checkbox "Not Affe...
Infinite 3D 13 days ago in Corona for Cinema 4D / Cameras 0 Pending

Scatter 'distribute on' to have include children option

to have a checkbox just underneath the 'distribute on' list for including children of listed objects (p.e. a null object)
Koen Vanhaesendonck 13 days ago in Corona for Cinema 4D / Workflow and Tools 0 Pending