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Corona Ideas Portal

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Showing 217 of 217

Composition Grids in Camera

Similar from what V-Ray Camera has, there are alot of scripts that can do this but they do it in the selected viewport and can be anoying. Having in each camera would be very helpful.
Carlos Alberto Rodriguez Tellez 2 months ago in Corona for 3ds Max / Cameras 0 Pending

Add sample stains to material quickly

There is a pre-setup stain sample, then click to add the stain directly to the material to increase realism. And there is a slider to quickly increase or decrease the intensity.
hoang le van 25 days ago in Corona for 3ds Max / Materials & Maps 1 Pending

Render LIGHTMIX fast

Using Lightmix is ​​like a quick way to post-process lighting. But when adding many lightmix channels, rendering takes quite a long time.
hoang le van 25 days ago in Corona for 3ds Max / Rendering 1 Declined

HDR Camera to capture a higher dynamic range

When rendering interior and exterior shots, it is difficult to get the right exposure to capture all details in shadows without blowing out the sky. A camera that could be set to get a neutral balance that would then also generate an under exposed...
Lauren Moss 25 days ago in Corona for Cinema 4D / Cameras 1 Declined

Memory and cost of each scene element for the rendering process

Right now if we have a problematic scene we need to manually search for the problematic object or shader, the memory breakdown that corona has at the moment is too simple, and it doesnt show that much usefull data, instead Vray has a very robust t...
juan estupiñán 11 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Guest 3 months ago in Scatter / Features 0 Pending

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor
涛 张 9 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Rename Lightmix layers in VFB

It would be useful to be able to rename light mix layers in the VFB instead of having to open the render setup dialog.
Jack Pedleham 5 months ago in Corona for 3ds Max / VFB 0 Pending

Port VraySoftBox Map to Corona

The Softbox texture is really useful and versatile for product rendering. And I suspect that from a programing standpoint this map is really simple. It would be nice if it was available in Corona too. Actually don't port/copy it and make a "Corona...
Thomas Zaar 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

UHD viewer

It would be nice to have a uhd viewer tool similar to V-ray's irradiance map viewer so that we can analyze the uhd maps and see what they look like.
Ramy Hanna 27 days ago in Corona for 3ds Max / Workflow and Tools 0 Pending