Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

My ideas

Showing 217 of 217

EXR multi-part output.

Improved read-speed in comp software. Vray has it:"EXR multipart – When enabled, V-Ray saves the multichannel OpenEXR files in a format that is read much faster. Note that this option is only compatible with OpenEXR 2 and above." Use case: We are ...
ingus strals 7 months ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

CoronaColorCorrect Map Turn off

Hi, is there a possibility to add a Turn on/off option for ColorCorrect map? sometimes I want to see what changes has this map into the material and make some tests without it.
Carlos Alberto Rodriguez Tellez 4 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

"Reference node" orientation mode for anisotropy

Currently, we can specify the anisotropy orientation as "local axis" or "UVW channel" in the Corona Physical Material > Advanced options. This request is to have one more option specifying the anisotropy orientation based on another scene objec...
Marcin Miodek 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Volumetrics Multiplier

It would be useful if we could control volumes in a similar way to lightmix multipliers and the caustics multiplier. Particularly if it could have specific volumes assigned to specific spinners with tint etc. This would allow us to tweak the perce...
Jack Pedleham 5 months ago in Corona for 3ds Max / Volumetrics 2 Pending

Preserve converted materials

Could it be possible to preserve the material that has been converted? Sometimes I want to compare when I have strange ressults and I cant because the converter deletes the original material.
Carlos Alberto Rodriguez Tellez about 2 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Change default sorting of ideas list to "most recent" instead of trending

The current situation of "highest rated ideas first" causes some confirmation bias, and also prevents users from seeing ideas that they may not have noticed before.
Sam Large about 2 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

viewport in VFB

Would it be possible to show the viewport inside the VFB so i can apply regions before starting the render? not having to wait where before the images is clear enough to pin point where to place them would be a small time saver.
Han van Bussel 5 months ago in Corona for Cinema 4D / VFB 0 Pending

light material has no light units

i know it would require area calculation before rendering the frame but having the light units in the light material as well, would be very helpful
Steven indexofrefraction 9 months ago in Corona for Cinema 4D / Lights 2 Pending

DecalMap - Use decals to position material masks

If there was a map in the Mat Editor that allowed us to select which decal to use as the projection, we could position maps, but more specifically masks onto scene objects by using decals. This would open up the possibility of easily animatable, l...
Jack Pedleham 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Improved Haze and God Ray function

Working in Live Event Visualisations, light beams and haze are vital to get Light Effects across. The current system is not good enough for this. RedShift's system is much mopre controllable down to the individual light source's setting
richard dobell about 2 months ago in Corona for Cinema 4D / Lights 1 Pending