Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

All ideas

Camera Clipping / Not affect Objects in scene using Composition Tag

It would be great if we could use Camera "Near Clipping" in C4d but have it not affect Objects in the scene that have a specified tag on. I was thinking maybe this would be possible with adjusting the Corona Camera Tag to have a checkbox "Not Affe...
Infinite 3D about 1 year ago in Corona for Cinema 4D / Cameras 0 Pending

Scatter 'distribute on' to have include children option

to have a checkbox just underneath the 'distribute on' list for including children of listed objects (p.e. a null object)
Koen Vanhaesendonck about 1 year ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Custom Face, Edge and vertex attributes for use in shaders

I'd like to propose a system for Corona that enables assigning and reading custom mesh attributes for use in shaders. This would consist of a modifier (or data interface) where artists can select mesh elements—faces, vertices, or edges—and define ...
Arne Lubbers about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

LAB color support in coronacolor map (or adding ral/f&b/pantone colors natively)

Many paint and color manufacturers, such as RAL and Farrow & Ball, provide accurate LAB measurements for their color systems. However, many of these colors do not fit neatly into the sRGB color space. As a result, the sRGB values provided on t...
Arne Lubbers about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

Adopt 3ds Max right-click on spinner behavior

Currently, right-clicking on Corona spinners always reverts them to their default values. The request is to adopt the 3ds Max native spinner behavior when right-clicking on it. Right-clicking should reset the spinner to its minimum value. Right-cl...
Marcin Miodek about 1 year ago in Corona for 3ds Max / Other 2 Pending

ai enhancer with masking

Ai enhancer option available directly inside the corona vfb like the current collab tab. Allowing us to enhance lightmixed output render directly inside the vfb in cxr format. Make use of the mask to select different objects or areas that need fin...
matthew boerjan about 1 year ago in Corona for 3ds Max / Rendering 1 Pending

Render Mask pixel padding

Often we need to re-render "an object" because the materials changed, client wants it to be larger, rotated etc. Would it be possible to add an option to add an "additional border" around the "Render Selected" object so that we could compensate fo...
Sam Large about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Additional display modes for Corona Proxies

It would be great to have at least one additional display mode for corona proxies, one that takes less space, such as a thin box like in Forest Pack.The current boxes occupy the bounding box of the object, which may be too far from the center and ...
Guido Lupaz about 1 year ago in Corona for 3ds Max / Other 0 Pending

Sun position, hdri rotation, resolution assigned to cameta

Sun position assigned to camera. Hdri rotation assigned to camera. Resolution assigned to camera. When rendering multiple shots this will make the process much easier and faster.
MCM Project about 1 year ago in Corona for 3ds Max / Cameras 3 Pending

Material preview fix for Volumetric scattering mats

For small / thin materials like drinks glasses, vases, glass beads, jewelry, etc. the material previews with volumetric scatting appear much too dark using required distance values for final rendering. See attached image. In this case 3000mm is a ...
Tabitha Iddon about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending