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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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ai enhancer with masking

Ai enhancer option available directly inside the corona vfb like the current collab tab. Allowing us to enhance lightmixed output render directly inside the vfb in cxr format. Make use of the mask to select different objects or areas that need fin...
matthew boerjan about 1 year ago in Corona for 3ds Max / Rendering 1 Pending

Render Mask pixel padding

Often we need to re-render "an object" because the materials changed, client wants it to be larger, rotated etc. Would it be possible to add an option to add an "additional border" around the "Render Selected" object so that we could compensate fo...
Sam Large about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Additional display modes for Corona Proxies

It would be great to have at least one additional display mode for corona proxies, one that takes less space, such as a thin box like in Forest Pack.The current boxes occupy the bounding box of the object, which may be too far from the center and ...
Guido Lupaz about 1 year ago in Corona for 3ds Max / Other 0 Pending

Workflow documentation on backplate rendering

It would be amazing to see an in-depth tutorial, either a video or a written document on a complete and technically correct workflow with backplates (especially for automotive) in C4D to get the most accurate results. The backplate system now is p...
Filip Cywiński about 1 year ago in Corona for Cinema 4D / Workflow and Tools 1 Declined

Sun position, hdri rotation, resolution assigned to cameta

Sun position assigned to camera. Hdri rotation assigned to camera. Resolution assigned to camera. When rendering multiple shots this will make the process much easier and faster.
MCM Project about 1 year ago in Corona for 3ds Max / Cameras 3 Pending

Material preview fix for Volumetric scattering mats

For small / thin materials like drinks glasses, vases, glass beads, jewelry, etc. the material previews with volumetric scatting appear much too dark using required distance values for final rendering. See attached image. In this case 3000mm is a ...
Tabitha Iddon about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Hue / Saturation

add Hue/Saturation
JOAQUIN PC about 1 year ago in Corona for 3ds Max / VFB 3 Pending

Metadata including in exr to use cryptomatte in Nuke

I know that cxr exports the metadata in the cryptomatte mask, but the file is 5 times larger in megabytes, but it does not save the tonemapp from the frame buffer. Would it be possible to export in exr format but with the same compression as is do...
MO Maquetes about 1 year ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Please add bucket render option for corona

It's more friendly for low end PC.
Al-zubair Shethel about 1 year ago in Corona for 3ds Max 1 Pending

Mapping randomizer global offset/tiling

Could we have a way to refine the offset and tiling of the randomizer map instead of doing it in each channel? there are some maps that have large gaps between the tiles and we need to refine this using offset and tiling, in vray, UVWRandomizer ha...
Carlos Tellez about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending