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Corona for 3ds Max

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Seed for UVW randomization in Corona pattern

Please add seed for UVW randomization in Corona pattern. It's really missing there. It would be nice if you could add separate seeds for random offset and random rotation, but even common seed for both parameters is much better than no seed at all.
Ramūnas Gerulskis 26 days ago in Corona for 3ds Max / Geometry 0 Pending

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes 12 months ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Memory and cost of each scene element for the rendering process

Right now if we have a problematic scene we need to manually search for the problematic object or shader, the memory breakdown that corona has at the moment is too simple, and it doesnt show that much usefull data, instead Vray has a very robust t...
juan estupiñán about 1 year ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Real-time Histogram

It would be great if the VFB had a live histogram that showed the RGB channels and had alerts built in to show clipping like Adobe Lightrooms. When I shoot with my camera I always use the live histogram and when I do post production I always refer...
Joseph Sayle 9 months ago in Corona for 3ds Max / VFB 3 Pending

Port VraySoftBox Map to Corona

The Softbox texture is really useful and versatile for product rendering. And I suspect that from a programing standpoint this map is really simple. It would be nice if it was available in Corona too. Actually don't port/copy it and make a "Corona...
Thomas Zaar 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Make "Pivot placer" faster / easier to use

I use a lot the feature "Pivot placer", but is is a pain to always select often used settings, as it always opens back in new session as "no change". A simple ways to make it more fast & easy to use : put 4 radio-buttons for each axis XYZ : No...
claudio gallego 3 months ago in Corona for 3ds Max / Geometry 0 Pending

Change the Corona Camera horizon line color

The default color of the horizon line of corona cameras is black, which makes it very hard to see with the default viewport background. It would be great to either be able to customize the color or if the default is more like a cyan or bright green.
Guido Lupaz about 2 months ago in Corona for 3ds Max / Cameras 0 Pending

Region render for interactive rendering (the viewport version of it)

It would be great if by click-dragging on the viewport version of the frame buffer for interactive rendering could create a region for rendering just that rectangular area. Similar to VFB except I don't think it's necessary to have a button to ena...
Guido Lupaz about 2 months ago in Corona for 3ds Max / Rendering 0 Pending

Rename Lightmix layers in VFB

It would be useful to be able to rename light mix layers in the VFB instead of having to open the render setup dialog.
Jack Pedleham 7 months ago in Corona for 3ds Max / VFB 0 Pending

cryptomatte mask in VFB - like in V-Ray frame buffer

Cryptomatte is great think, but it's almost impossible to use it in Photoshop if you have many masks. The picker in Vray makes it much usable that way, since you don't have to search for exact map if you need it. You just pick it in VFB and save i...
Karel Buhr 9 months ago in Corona for 3ds Max / VFB 0 Pending