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Corona for 3ds Max

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Change behavior when adjusting ‘additional outputs’ for the first time

When you have a bitmap plugged into something like corona color adjustment or corona mapping randomizer, and then you add an additional output it unplugs your first map from the material. No real reason for this and in a complex scenario it compli...
Daniel Temple 7 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Procedural scratches node

All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
Johannes Lindqvist 6 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes 9 months ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Ability to pause interactive rendering in viewport

Requested since many years ago, it would be great to be able to pause the viewport version of IR so we can continue working without processing the image and at the same time keep the image in the viewport for reference.
Guido Lupaz 9 months ago in Corona for 3ds Max / Rendering 0 Pending

Render Mask pixel padding

Often we need to re-render "an object" because the materials changed, client wants it to be larger, rotated etc. Would it be possible to add an option to add an "additional border" around the "Render Selected" object so that we could compensate fo...
Sam Large about 1 month ago in Corona for 3ds Max / Rendering 0 Pending

Mapping Source

Mapping Source. Is there any possibility to implement this in Corona? Other engines like VRay or FStorm have it, and it's very useful for materials that use many maps. If adjustments to tiling or other parameters are necessary, it makes the proces...
Adrian Morillas del Pino 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

EXR multi-part output.

Improved read-speed in comp software. Vray has it:"EXR multipart – When enabled, V-Ray saves the multichannel OpenEXR files in a format that is read much faster. Note that this option is only compatible with OpenEXR 2 and above." Use case: We are ...
ingus strals 5 months ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Aerial Perspective

Please add Aerial Perspective effect in Environment section like in V-Ray. This is the base for exteriors. Current Volumetric system is extremely slow.
Adel Khakimullin 3 months ago in Corona for 3ds Max / Rendering 0 Pending

Shortcuts for VFB

I would like to see two shortcuts in VFB. - F key to scale to the size of the VFB box. (same as Vray) - Ctrl+C to copy the render to the clipboard
JOAQUIN PC 3 months ago in Corona for 3ds Max / VFB 0 Pending

Corona Pattern: multiple nodes & Randomization

The possibility of adding multiple pattern nodes in one pattern modifier to have them randomly used like with scatter. I believe the size of the clipping box would need to be the same though.
Guido Lupaz 8 months ago in Corona for 3ds Max / Geometry 0 Pending