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Corona Ideas Portal

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EXR multi-part output.

Improved read-speed in comp software. Vray has it:"EXR multipart – When enabled, V-Ray saves the multichannel OpenEXR files in a format that is read much faster. Note that this option is only compatible with OpenEXR 2 and above." Use case: We are ...
ingus strals 6 months ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Cryptomatte for animation

Please include the option to save Cryptomatte as EXR for animation. I believed it was there and had counted on it, but to my surprise, I can't utilize it in the animation I'm working on. Please make it possible to store cryptomatte for animations ...
Josef 3 months ago in Corona for Cinema 4D / Rendering 1 Pending

light material has no light units

i know it would require area calculation before rendering the frame but having the light units in the light material as well, would be very helpful
Steven indexofrefraction 8 months ago in Corona for Cinema 4D / Lights 2 Pending

LAB color support in coronacolor map (or adding ral/f&b/pantone colors natively)

Many paint and color manufacturers, such as RAL and Farrow & Ball, provide accurate LAB measurements for their color systems. However, many of these colors do not fit neatly into the sRGB color space. As a result, the sRGB values provided on t...
Arne Lubbers about 2 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Trace sets like Vray properties for reflections and refractions

The ability to make an object not reflect in other specific objects, like Vray. For example not wanting a bounce board to reflect in a window or mirror when using it to add more reflections to a chrome object. This feature has been in vray propert...
Danny COSTELLO 7 months ago in Corona for 3ds Max / Geometry 1 Pending

Hair Material Corona

It would be nice to have plug & play presets for making, fur, fabrics and carpets.
federico villani 9 months ago in Corona for Cinema 4D / Other 0 Pending

ai enhancer with masking

Ai enhancer option available directly inside the corona vfb like the current collab tab. Allowing us to enhance lightmixed output render directly inside the vfb in cxr format. Make use of the mask to select different objects or areas that need fin...
matthew boerjan about 2 months ago in Corona for 3ds Max / Rendering 1 Pending

Provide a way to instance and adjust UVW mapping of textures

The title may sound a bit confusing, but I couldn't come up with a better one. :) Example use cases: As in this thread: https://forum.corona-renderer.com/index.php?topic=42435.0 The idea is to: load a HDRI as the scene directly visible environment...
Marcin Miodek 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Stencil feature in the VFB for care-free rendering against bitmap backgrounds

For users rendering against backplate images provided by the client, it's very much needed to use a background that is completely unaffected by any VFB operators and volumetric materials. In many cases, it is currently not possible to get a 1:1 pi...
Marcin Gruszczyk 10 months ago in Corona for 3ds Max / VFB 0 Pending

CShading_SourceColor render element with exclude reflection option

Hello, Currently, we have no option similar to VRayDiffuseFilter, where we can directly see only the source textures and colors. The CShading_SourceColor adds reflections on top, which makes some use cases, such as enhancing in post or debuggin...
Dart Design 10 months ago in Corona for 3ds Max / Rendering 0 Pending