• Render Distance map to file or disable updates
  • render only specific object visiblie in reflections and refractions + shadows with alpha
  • LOD for corona scatter
  • Render Mask pixel padding
  • Option to exclude objects from noise level calculation
  • Multi mattes Elements in Vantage
  • User property support for Corona Select Material/Map
  • Stencil feature in the VFB for care-free rendering against bitmap backgrounds
  • Raycast Projection for Distance Map (Splines)
  • Custom Face, Edge and vertex attributes for use in shaders