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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Blur offset in Corona bitmap

Please distance independent blur control to Corona bitmap. In 3ds Max bitmap it is called blur offset and it is quite useful in certain situations. I think it would be really useful to have it in Corona bitmap as well, especially since Max bitmap'...
Vardenis Pavardenis 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Pattern - Overlap (interlocking) and randomness

[quote author=marchik link=topic=37437.msg226332#msg226332 date=1721054404] [quote author=maru link=topic=37437.msg225940#msg225940 date=1719928505] [quote] - Will it be possible one day to have the source object not be trimmed/clipped? In th...
Guido Lupaz almost 2 years ago in Corona for 3ds Max / Geometry 3 Declined

Better way to check and solve noisy areas in the image

Fstorm has a good and easily accessible way to check for noisy areas and to "force" solving such areas. It's a green/red/black render element that is easy to use and understand.
Guido Lupaz almost 2 years ago in Corona for 3ds Max / Rendering 3 Pending

Convert only Lights

HiCould we have this option in converter, sometimes I just want to convert lights and there are some legacy materials and stuff that I dont want to mess with using convert in whole scene.I use a script but it will be better to have it in the offic...
Carlos Alberto Rodriguez Tellez 5 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

I'm looking forward to the launch of the Chinese version of corona.

关于corona 希望官方能够发布中文版 这对我们很重要 我和身边的同事和同学都很期待。vray现在有中文版了 极大的提升了工作和学习效率 我们热切期盼corona中文版 !
xd Alger 5 months ago in Corona for 3ds Max 0 Pending

Tile Map in Vantage

Please, add support for corona Tile Map in Vantage! Thanks.
Guido Lupaz over 1 year ago in Corona for 3ds Max / Data exchange & compatibility 1 Declined

Expand functionality of all include/excludes

Currently it is only possible to define an include/exclude by a specific objects, with the exception of CMasking_Mask element. This makes it incredibly difficult to include objects that are in XRef Scenes as they are not directly selectable. The i...
Sam Large almost 2 years ago in Corona for 3ds Max 0 Pending

Volumetrics Multiplier

It would be useful if we could control volumes in a similar way to lightmix multipliers and the caustics multiplier. Particularly if it could have specific volumes assigned to specific spinners with tint etc. This would allow us to tweak the perce...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Volumetrics 2 Pending

CShading_SourceColor propagation through refraction

Is there any way to make SourceColor pass through refractions, just like wirecolor? In this example it is easy to adjust the color of the material, but there are cases where the scene is a bathroom and has a large part of the glass shower getting ...
ariel marin 11 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending