Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Showing 115 of 289

Workflow documentation on backplate rendering

It would be amazing to see an in-depth tutorial, either a video or a written document on a complete and technically correct workflow with backplates (especially for automotive) in C4D to get the most accurate results. The backplate system now is p...
Filip Cywiński 8 months ago in Corona for Cinema 4D / Workflow and Tools 1 Declined

Toggle between the current VFB resolution and the final rendering resolution.

Hi, It would be useful to have an option/button in VFB to toggle between the current size of the VFB window and the configured size for final rendering. As a result, we would not have to go to preferences, alter the parameters, and restart the ren...
Josef 8 months ago in Corona for Cinema 4D / VFB 2 Pending

Material preview fix for Volumetric scattering mats

For small / thin materials like drinks glasses, vases, glass beads, jewelry, etc. the material previews with volumetric scatting appear much too dark using required distance values for final rendering. See attached image. In this case 3000mm is a ...
Tabitha Iddon 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Mapping randomizer global offset/tiling

Could we have a way to refine the offset and tiling of the randomizer map instead of doing it in each channel? there are some maps that have large gaps between the tiles and we need to refine this using offset and tiling, in vray, UVWRandomizer ha...
Carlos Tellez 9 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

mapping randomizer map flip variation

Could we have this option so we can add more randomization variations
Carlos Tellez 9 months ago in Corona for 3ds Max / Materials & Maps 2 Pending

speed up material preview in the Compact Material Editor

Opening and closing the material editor is still very slow when you have all the materials, I don't know why all the materials have to be rendered again. Isn't there a way to buffer the material preview? 5-10 seconds each time the editor opens is ...
JOAQUIN PC 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Chaos Cosmos beings must be developed.

Even though it is not directly related to Corona, there is an improvement that I think is necessary. Chaos Cosmos beings must be developed. So how? There are thousands of manufacturers in the world. Some of these manufacturers will be happy to pre...
Mehmet Babayağmur 10 months ago in Corona for 3ds Max / Materials & Maps 1 Declined

Rainbow in Corona Sky

I was thinking it would be really cool to have the possibility to have physically realistic rainbows in Corona Sky. I don't even know if it'd be feasible, but thanks in advance for considering it :)
Julieta Martin 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create Corona Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez 11 months ago in Corona for 3ds Max / Materials & Maps 2 Declined

Chaos VANTAGE - All edge coloring materials don't work

All edge coloring materials don't work. Wire Material Edge Material AO Material Curvatures Material Help Please!
edgar laini 11 months ago in Corona for 3ds Max / Materials & Maps 1 Pending