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Corona Ideas Portal

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CHAOS COSMOS AI

AI development in Cosmos - have you seen the latest AI updates in D5 RENDER? Nature placement with text strings, text-to-3D model and high-quality model refinement, high-quality resolution textures with AI - automatic atmospheric styling from refe...
matteo speri 3 months ago in Corona for 3ds Max / Workflow and Tools 1 Declined

Camera clipping show in viewport limitation

HiWhen using camera clipping "show in viewport" the line has a limit where we can see it, if I use more zoom to put it exactly where I want I cannot see it, could it be possible to show it with more zoom range.
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / Cameras 1 Pending

Convert 3ds Max/Vray Cameras to Corona Camera

Hi I was wondering if we could have this option in the converter.
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Volumetrics Multiplier

It would be useful if we could control volumes in a similar way to lightmix multipliers and the caustics multiplier. Particularly if it could have specific volumes assigned to specific spinners with tint etc. This would allow us to tweak the perce...
Jack Pedleham 9 months ago in Corona for 3ds Max / Volumetrics 2 Pending

Please add Image Sequence (IFL) Support in Corona Bitmap

Please add Image Sequence support directly in Corona Bitmap. This would enable the use of all sorts of animated displacement maps (water, raindrops, wrinkles, etc.) inside Corona. Right now the only option is using the 3ds max standard Bitmap - bu...
Henrik Bjerregaard Clausen 3 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Bendable corona decals on Z axis.

Please add the ability to bend declas on Z axis. How is it possible that you skipped Z axis? Add it quickly!!! Example of use: to curve dirt to the curvature of an object.
MCM Project 10 months ago in Corona for 3ds Max / Materials & Maps 3 Pending

auto adjustment of brightness and white balance in standalone image editor

In corona 13 there is an option for auto adjustment of brightness and white balance. It works just fine in 3ds max, but in standalone image editor this option is not available. Some time ago in vray similar thing was shown as a tool for rendering ...
Michał Krajewski 3 months ago in Corona for 3ds Max / Workflow and Tools 1 Accepted

To use the Pick from Object material directly in VFB!

It would be convenient to pick the material from the material editor directly in VFB, so as not to switch to the viewport.
John Heavenly about 1 year ago in Corona for 3ds Max / VFB 1 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Apply decals to other materials than Physical Mtl when using "affect base"

The users would like to apply decals to other materials than the Corona Physical Material when using custom "affect base" options. This is especially requested for Corona Layered Mtl, which has a Corona Physical Mtl plugged into it. Currently appl...
Marcin Miodek 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending