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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Camera Clipping / Not affect Objects in scene using Composition Tag

It would be great if we could use Camera "Near Clipping" in C4d but have it not affect Objects in the scene that have a specified tag on. I was thinking maybe this would be possible with adjusting the Corona Camera Tag to have a checkbox "Not Affe...
Infinite 3D about 2 months ago in Corona for Cinema 4D / Cameras 0 Pending

Scatter 'distribute on' to have include children option

to have a checkbox just underneath the 'distribute on' list for including children of listed objects (p.e. a null object)
Koen Vanhaesendonck about 2 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Trace sets like Vray properties for reflections and refractions

The ability to make an object not reflect in other specific objects, like Vray. For example not wanting a bounce board to reflect in a window or mirror when using it to add more reflections to a chrome object. This feature has been in vray propert...
Danny COSTELLO 8 months ago in Corona for 3ds Max / Geometry 1 Pending

Cryptomatte for animation

Please include the option to save Cryptomatte as EXR for animation. I believed it was there and had counted on it, but to my surprise, I can't utilize it in the animation I'm working on. Please make it possible to store cryptomatte for animations ...
Josef 4 months ago in Corona for Cinema 4D / Rendering 1 Pending

Hair Material Corona

It would be nice to have plug & play presets for making, fur, fabrics and carpets.
federico villani 10 months ago in Corona for Cinema 4D / Other 0 Pending

Custom Face, Edge and vertex attributes for use in shaders

I'd like to propose a system for Corona that enables assigning and reading custom mesh attributes for use in shaders. This would consist of a modifier (or data interface) where artists can select mesh elements—faces, vertices, or edges—and define ...
Arne Lubbers 2 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Stencil feature in the VFB for care-free rendering against bitmap backgrounds

For users rendering against backplate images provided by the client, it's very much needed to use a background that is completely unaffected by any VFB operators and volumetric materials. In many cases, it is currently not possible to get a 1:1 pi...
Marcin Gruszczyk 11 months ago in Corona for 3ds Max / VFB 0 Pending

CShading_SourceColor render element with exclude reflection option

Hello, Currently, we have no option similar to VRayDiffuseFilter, where we can directly see only the source textures and colors. The CShading_SourceColor adds reflections on top, which makes some use cases, such as enhancing in post or debuggin...
Dart Design 11 months ago in Corona for 3ds Max / Rendering 0 Pending

Be able to put an empty or dummy geometry in the scatter for advanced distributions

Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.
juan estupiñán 11 months ago in Scatter / Features 0 Pending

Improved bit depth/compression options for CXR

When using CXR as the image output format, the entire image is saved as an uncompressed 32-bit image. In many cases this results in an astronomical file size that takes a long time to save, when most uses only require 32-bit. It would be incredibl...
Sam Large 11 months ago in Corona for 3ds Max / Rendering 2 Pending