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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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We need more render elements to enable baking PBR texture sets

In most modern projects, sooner or later, we increasingly encounter client requests where it is necessary to bake textures, especially for WebGL. Corona has many excellent features, and some of them have been present in texture baking for a long t...
Dart Design about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Vray fur to Corona for c4d

As the topic says. Vray fur function is a really good function that I would love in Corona. Sometimes c4d native hair is overkill. So please implement!
Martin Carlson about 1 year ago in Corona for Cinema 4D / Geometry 5 Pending

Provide a way to instance and adjust UVW mapping of textures

The title may sound a bit confusing, but I couldn't come up with a better one. :) Example use cases: As in this thread: https://forum.corona-renderer.com/index.php?topic=42435.0 The idea is to: load a HDRI as the scene directly visible environment...
Marcin Miodek 6 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

CoronaBitmap flip for environment

I know that we can do this using negative values in tiling, but... that is not very logic Could we have a flip horizontal/vertical option
Carlos Tellez 7 months ago in Corona for 3ds Max / Materials & Maps 2 Pending

Update Interactive LightMix automatically

Automatically update Interactive LightMix with new lights created every time a render or interactive render is launched and do not reset the existing ones, as happens with Vray
JOAQUIN PC 7 months ago in Corona for 3ds Max / Lights 3 Pending

Convert 3ds Max/Vray Cameras to Corona Camera

Hi I was wondering if we could have this option in the converter.
Carlos Alberto Rodriguez Tellez 10 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Unified Lister - option to show only not hidden objects

I think it would be useful to have an option to show in lister only those objects that are actualy visible in the scene and to not show those that are hidden.
Ramūnas Gerulskis 10 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Corona Light to display map/bitmap in viewport

I would like for the Corona Light to be able to display the map or bitmap in the viewport, just as if it was a mesh. I work a lot with products and need to map gradients to light for control their distribution and over their apprearance in reflect...
Thomas Zaar 7 months ago in Corona for 3ds Max 2 Pending

Composition grids overlay in VFB2.0 and viewports

There is currently no proper way to display composition assist grids. There is an imagecomphelper script, but it only works in one active viewport, this complicates setting up the angle if you use another viewport to move the camera itself (the gr...
A A 11 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Options to name history images

Could we have something to name history saved images? Like a Prefix from the File name? Camera? etc
Carlos Alberto Rodriguez Tellez 11 months ago in Corona for 3ds Max / VFB 0 Pending