Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

My ideas

Showing 217 of 217

VFB settings in viewport interactive rendering

Some users prefer to use the viewport interactive but there is currently a limitation that tonemapping/lightmix and render elements are not accessible. Many users would find it helpful for these to be added.
Sam Large 11 months ago in Corona for 3ds Max / Rendering 0 Pending

Expand functionality of all include/excludes

Currently it is only possible to define an include/exclude by a specific objects, with the exception of CMasking_Mask element. This makes it incredibly difficult to include objects that are in XRef Scenes as they are not directly selectable. The i...
Sam Large 11 months ago in Corona for 3ds Max 0 Pending

Improvements to lister

Specifically for the proxies' lister, I need to select multiple and change an attribute for all at the same time. For example, several proxies from box to mesh.
Guido Lupaz 7 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

A simple exposure control right in the viewport frame buffer.

Based on: https://forum.corona-renderer.com/index.php?topic=44037.0 Either via the edit tone mapping button or the camera, changing exposure is too cumbersome for quick changes. Most of the times you have another object selected rather than the c...
Guido Lupaz 7 months ago in Corona for 3ds Max / Rendering 0 Pending

Toggle between the current VFB resolution and the final rendering resolution.

Hi, It would be useful to have an option/button in VFB to toggle between the current size of the VFB window and the configured size for final rendering. As a result, we would not have to go to preferences, alter the parameters, and restart the ren...
Josef 4 months ago in Corona for Cinema 4D / VFB 2 Pending

Noise threshold info pass

An info pass (similar to vray or fstorm) that shows what parts of the images have reached the noise threshold, and what parts are still rendering. This is an immense aid when optimizing our render settings
Johannes Lindqvist 7 months ago in Corona for 3ds Max / Rendering 1 Pending

inbuilt colorchecker passport to match colors

Place the new Corona colorchecker passport in your scene and when rendering in the VFB automatically adjust / match the Colors
Tino Partl 7 months ago in Corona for Cinema 4D 0 Pending

Implementing ICC profiles in the VFB and embedding them in saved files

Implementing ICC profiles in the VFB and embedding them in saved files would ensure that colors are accurately interpreted across different software and devices. Currently, when exporting images from Corona, they may appear different in external v...
Jannik Blum 4 months ago in Corona for 3ds Max / VFB 0 Pending

Material preview fix for Volumetric scattering mats

For small / thin materials like drinks glasses, vases, glass beads, jewelry, etc. the material previews with volumetric scatting appear much too dark using required distance values for final rendering. See attached image. In this case 3000mm is a ...
Tabitha Iddon 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Rotate environment/HDRI bitmap via UV randomizer (same HDRI, multiple looks)

When using and HDRI for environment light in a scene with different camera angles, we often use the same HDRI bitmap but need to rotate it on a per camera/view basis. This means we have to duplicate the HDRI bitmap node every time to rotate it. Id...
Jens Andersen 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending