It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects.
Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
It would be great if the VFB had a live histogram that showed the RGB channels and had alerts built in to show clipping like Adobe Lightrooms. When I shoot with my camera I always use the live histogram and when I do post production I always refer...
The Softbox texture is really useful and versatile for product rendering. And I suspect that from a programing standpoint this map is really simple. It would be nice if it was available in Corona too. Actually don't port/copy it and make a "Corona...
Return the active icon for IPR or active rendering
In the old VFB the spinning :) was a nice indicator that the image was currently rendering. It would be nice to bring a moving icon back to indicate that IPR is active in the VFB. I know there is a stop button that is available, but it would be ni...
cryptomatte mask in VFB - like in V-Ray frame buffer
Cryptomatte is great think, but it's almost impossible to use it in Photoshop if you have many masks. The picker in Vray makes it much usable that way, since you don't have to search for exact map if you need it. You just pick it in VFB and save i...
It would be very helpful if Corona supports the rendering of particles from the new built in Particle System in C4D (without solutions like cloner etc.)
The lister works fine but it would be far more convenient to have a kill swith for displacement in the VFB. Displacement is basicly the only reason renders start slow. So I am all the time opening the lister window and closing it again.
this feature has already implemented in Vray engine for vray lights... So it will be remarkable for control overlighting floor areas while use as spots(or ies) in interiors ... or control lighting in depth of the room when use as additional lighti...
HiWhen using camera clipping "show in viewport" the line has a limit where we can see it, if I use more zoom to put it exactly where I want I cannot see it, could it be possible to show it with more zoom range.