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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Independent frame buffer for the in-viewport IR and VFB

It would be convenient if the VFB wouldn't clear when using the viewport IR.This way we can do smaller renderings on the viewport while the VFB remains untouched. This is helpful when working on the final rendering we just want to do a quick persp...
Guido Lupaz about 2 months ago in Corona for 3ds Max / VFB 0 Pending

Corona Pattern: multiple nodes & Randomization

The possibility of adding multiple pattern nodes in one pattern modifier to have them randomly used like with scatter. I believe the size of the clipping box would need to be the same though.
Guido Lupaz 9 months ago in Corona for 3ds Max / Geometry 0 Pending

Support for webp image file format

support for .webp file format. I've also requested this to the Autodesk 3dsmax team.
Ramy Hanna 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Improved Haze and God Ray function

Working in Live Event Visualisations, light beams and haze are vital to get Light Effects across. The current system is not good enough for this. RedShift's system is much mopre controllable down to the individual light source's setting
richard dobell about 1 month ago in Corona for Cinema 4D / Lights 1 Pending

Camera Clipping / Not affect Objects in scene using Composition Tag

It would be great if we could use Camera "Near Clipping" in C4d but have it not affect Objects in the scene that have a specified tag on. I was thinking maybe this would be possible with adjusting the Corona Camera Tag to have a checkbox "Not Affe...
Infinite 3D about 1 month ago in Corona for Cinema 4D / Cameras 0 Pending

Scatter 'distribute on' to have include children option

to have a checkbox just underneath the 'distribute on' list for including children of listed objects (p.e. a null object)
Koen Vanhaesendonck about 1 month ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Change behavior when adjusting ‘additional outputs’ for the first time

When you have a bitmap plugged into something like corona color adjustment or corona mapping randomizer, and then you add an additional output it unplugs your first map from the material. No real reason for this and in a complex scenario it compli...
Daniel Temple 8 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Procedural scratches node

All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
Johannes Lindqvist 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Aerial Perspective

Please add Aerial Perspective effect in Environment section like in V-Ray. This is the base for exteriors. Current Volumetric system is extremely slow.
Adel Khakimullin 4 months ago in Corona for 3ds Max / Rendering 0 Pending

Shortcuts for VFB

I would like to see two shortcuts in VFB. - F key to scale to the size of the VFB box. (same as Vray) - Ctrl+C to copy the render to the clipboard
JOAQUIN PC 4 months ago in Corona for 3ds Max / VFB 0 Pending