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Corona for 3ds Max

Script writing a UHD Cache

Hi Chaos Team,Could you add functionality so that when a user saves a cache file, it ignores the active frame and skips cache if the rendering settings are set to Range or Frames? Also, it’d be great if UHD had an option to skip rendering the imag...
McCarthy Visualization 3 months ago in Corona for 3ds Max / Rendering 0 Pending

Camera with surface

Hi Chaos Team, could you add a feature so the camera can snap to a surface and then adjust its height using relative measurements, like setting it to 5 feet above the ground? This would be useful for cases where a camera moves along a sloped walkway.
McCarthy Visualization 3 months ago in Corona for 3ds Max / Cameras 1 Pending

Suggestion for LightMix Improvements in Frame Buffer

I would like to suggest a few enhancements to the LightMix feature that could improve usability and workflow efficiency: The ability to reorder LightMix layers directly within the Frame Buffer. The option to rename LightMix layers within the F...
Ahmed Atef 3 months ago in Corona for 3ds Max / VFB 0 Pending

Being able to display multimap textures in viewport

having coronamultimap set to Face Material ID, I would love to be able to actually see the textures in the viewport. As it is now, it only shows the first bitmap/color 1 from the multimap. Making it much easier to set up signage in big projects.
Jens Andersen 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Lighting analysis option (compare with VRayLightMeter)

Taken from forum post at https://forum.corona-renderer.com/index.php?topic=2308.0
Tom Grimes almost 2 years ago in Corona for 3ds Max / Rendering 0 Pending

CShading_SourceColor render element with exclude reflection option

Hello, Currently, we have no option similar to VRayDiffuseFilter, where we can directly see only the source textures and colors. The CShading_SourceColor adds reflections on top, which makes some use cases, such as enhancing in post or debuggin...
Dart Design almost 2 years ago in Corona for 3ds Max / Rendering 0 Pending

Disable all caustics checkbox in all materials if Caustics is not checked in Performance

Currently Caustics needs to be checked in the material and in the Performance tab. When it's disabled in the performance tab but enabled in the material, the material comes out dark.It would be better if the checkbox in Performance works as a glob...
Stephen Sanders 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

V-ray Properties for Corona?

I use V-Ray and Corona as needed, and I really wish Corona had options like V-Ray Properties for each object. Mainly to Enable and Disable "Visible in reflections", "Visible in refractions" and Trace Sets. Some projects need these options so we ca...
Amit Chippa 12 months ago in Corona for 3ds Max / Geometry 1 Declined

Change behavior when adjusting ‘additional outputs’ for the first time

When you have a bitmap plugged into something like corona color adjustment or corona mapping randomizer, and then you add an additional output it unplugs your first map from the material. No real reason for this and in a complex scenario it compli...
Daniel Temple over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

Flipping the image Horizontally in the VFB

Becasuse it refreshes the eyes and saves us doing it in photoshop
Simon m over 1 year ago in Corona for 3ds Max / VFB 1 Pending