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Corona Ideas Portal

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Corona for 3ds Max

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Mapping Source

Mapping Source. Is there any possibility to implement this in Corona? Other engines like VRay or FStorm have it, and it's very useful for materials that use many maps. If adjustments to tiling or other parameters are necessary, it makes the proces...
Adrian Morillas del Pino 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Improved bit depth/compression options for CXR

When using CXR as the image output format, the entire image is saved as an uncompressed 32-bit image. In many cases this results in an astronomical file size that takes a long time to save, when most uses only require 32-bit. It would be incredibl...
Sam Large 12 months ago in Corona for 3ds Max / Rendering 2 Pending

Independent frame buffer for the in-viewport IR and VFB

It would be convenient if the VFB wouldn't clear when using the viewport IR.This way we can do smaller renderings on the viewport while the VFB remains untouched. This is helpful when working on the final rendering we just want to do a quick persp...
Guido Lupaz 4 months ago in Corona for 3ds Max / VFB 0 Pending

EXR multi-part output.

Improved read-speed in comp software. Vray has it:"EXR multipart – When enabled, V-Ray saves the multichannel OpenEXR files in a format that is read much faster. Note that this option is only compatible with OpenEXR 2 and above." Use case: We are ...
ingus strals 8 months ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Tonemapping not affect Corona Sky (Environment)

I would love a toggle in the VFB tonemapping for 'affect environment'. Quite often when adjusting the tonemapping so the render looks nice, the Corona Sky ends up looking dull and the wrong shade of blue. It would be great if there was a quick way...
David Buckley 8 months ago in Corona for 3ds Max / VFB 0 Pending

Add sample stains to material quickly

There is a pre-setup stain sample, then click to add the stain directly to the material to increase realism. And there is a slider to quickly increase or decrease the intensity.
hoang le van 2 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Render LIGHTMIX fast

Using Lightmix is ​​like a quick way to post-process lighting. But when adding many lightmix channels, rendering takes quite a long time.
hoang le van 2 months ago in Corona for 3ds Max / Rendering 1 Declined

UHD viewer

It would be nice to have a uhd viewer tool similar to V-ray's irradiance map viewer so that we can analyze the uhd maps and see what they look like.
Ramy Hanna 2 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Volumetrics Multiplier

It would be useful if we could control volumes in a similar way to lightmix multipliers and the caustics multiplier. Particularly if it could have specific volumes assigned to specific spinners with tint etc. This would allow us to tweak the perce...
Jack Pedleham 7 months ago in Corona for 3ds Max / Volumetrics 2 Pending

Trace sets like Vray properties for reflections and refractions

The ability to make an object not reflect in other specific objects, like Vray. For example not wanting a bounce board to reflect in a window or mirror when using it to add more reflections to a chrome object. This feature has been in vray propert...
Danny COSTELLO 9 months ago in Corona for 3ds Max / Geometry 1 Pending