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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Ability to relight Gaussian Splats

Logging on behalf of JG_monomiru: https://forum.corona-renderer.com/index.php?topic=41024.msg238703#msg238703 I just started to experiment with it and I do wonder if it will be possible to have corona lights or lights in general to affect the gaus...
Marcin Miodek about 2 months ago in Corona for 3ds Max / Lights 0 Accepted

Motion blur on Liquid Mesh, add object tag to input custom XYZ vertex

Add object tab to have option to input custom XYZ vertex for motion blur. Hi TomG, I hope you are doing well. I have the same problem, looking like a mad man everywhere for a solution, I have a liquid simulation and I have seen online that other r...
Infinity Cinema 3 months ago in Corona for Cinema 4D / Other 0 Pending

Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck over 1 year ago in Corona for Cinema 4D / Workflow and Tools 3 Pending

texture baking

Texture baking is still a desired function in Corona Renderer. I think it is a timely step not to limit your projects to renderings and 3D animations in perfect Corona quality, but also to use the possibility of real-time applications such as augm...
Marco W almost 2 years ago in Corona for Cinema 4D / Rendering 0 Pending

Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Lights 1 Pending

Corona Light Intensity display

Hi Everytime that I create a Rectangle light (with no target) I need to figure it out where is targeting, the intensity rays are only visible when the light its too big and has a very large intensity, but if I use thin lights or smaller ones for d...
Carlos Alberto Rodriguez Tellez 4 months ago in Corona for 3ds Max / Lights 0 Pending

OSL shader compatability please!

This would bring parity with Max and add a shaders that are otherwise very difficult to create/control
Rye Fanoni over 1 year ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Interface improvement - Zoom

It really isn't very helpful seeing Zoo 00% in the Render window. Could I request that the zoom text isn't truncated. There is plenty of space in the interface to have the extra three characters and see the full word and the amount: Zoom 50% / Zoo...
Caspian Ievers 4 months ago in Corona for Cinema 4D / Rendering 0 Pending

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes over 1 year ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor
涛 张 over 1 year ago in Corona for Cinema 4D / Workflow and Tools 0 Pending