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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Port Material and Render Dialog UIs to Qt

The UI of Corona materials is slow to display, especially when using IR and switching between materials. The UI will redraw only slowly, due to the fact that Corona materials and the render dialog use the Win32 framework for its UI. It's well visi...
Marcin Gruszczyk over 1 year ago in Corona for 3ds Max / Materials & Maps / Workflow and Tools 5 Planned

Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck 10 months ago in Corona for Cinema 4D / Workflow and Tools 3 Pending

PLEASE UPDATE CORONA CONVERTER (VrayUVWRandomizer-> CoronaMappingRandomizer)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I th...
Dart Design 9 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayDistanceTex->CoronaDistance)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayDistanceTex->CoronaDistance OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unn...
Dart Design 9 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

View selected map on viewport

When i create a complex material with lots of layer or different maps it can be very useful so select the map to see in the viewport. It is easier to move it and change the ratio.At the moment you can choose the map to see in the "S" (solo) node p...
Riccardo Urnato 3 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

VFB2 like masking for effects as in V-Ray in Corona framne buffer

this is a great feature really missing in Corona. pls add the masking in the vfb as in vray, so one can pe.e select a materials(via masks) and tune it via vfb effects thanks!
stefan laub about 1 month ago in Corona for Cinema 4D / VFB 1 Pending

texture baking

Texture baking is still a desired function in Corona Renderer. I think it is a timely step not to limit your projects to renderings and 3D animations in perfect Corona quality, but also to use the possibility of real-time applications such as augm...
Marco W over 1 year ago in Corona for Cinema 4D / Rendering 0 Pending

OSL shader compatability please!

This would bring parity with Max and add a shaders that are otherwise very difficult to create/control
Rye Fanoni about 1 year ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Light lister options

Could we have 1 Viewport Wireframe option to enable/disable 2 IES file map
Carlos Alberto Rodriguez Tellez 25 days ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Add selected lights into Corona Interactive Lightmix setup

To add new light layers into Lightmix we need to do it manually: 1 create RenderElement per light layer 2 add desired lights into render element This is really time consuming, please consider create an action into interactive Lightmix setup to add...
Carlos Alberto Rodriguez Tellez 26 days ago in Corona for 3ds Max / Workflow and Tools 0 Pending