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Corona Ideas Portal

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Expand functionality of all include/excludes

Currently it is only possible to define an include/exclude by a specific objects, with the exception of CMasking_Mask element. This makes it incredibly difficult to include objects that are in XRef Scenes as they are not directly selectable. The i...
Sam Large almost 2 years ago in Corona for 3ds Max 0 Pending

Vray fur to Corona for c4d

As the topic says. Vray fur function is a really good function that I would love in Corona. Sometimes c4d native hair is overkill. So please implement!
Martin Carlson almost 2 years ago in Corona for Cinema 4D / Geometry 5 Pending

CShading_SourceColor propagation through refraction

Is there any way to make SourceColor pass through refractions, just like wirecolor? In this example it is easy to adjust the color of the material, but there are cases where the scene is a bathroom and has a large part of the glass shower getting ...
ariel marin 11 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Volumetrics Multiplier

It would be useful if we could control volumes in a similar way to lightmix multipliers and the caustics multiplier. Particularly if it could have specific volumes assigned to specific spinners with tint etc. This would allow us to tweak the perce...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Volumetrics 2 Pending

viewport in VFB

Would it be possible to show the viewport inside the VFB so i can apply regions before starting the render? not having to wait where before the images is clear enough to pin point where to place them would be a small time saver.
Han van Bussel over 1 year ago in Corona for Cinema 4D / VFB 0 Pending

Add support for Adobe RGB 1998 as a selectable color space for VFB display and render output

I have already discussed the issue of saving PNG files in the Adobe RGB 1998 color space with technical support and on the forum, but I have not found any way to achieve this. Corona performs its rendering calculations in Wide Gamut RGB, but subse...
Josef 6 months ago in Corona for Cinema 4D / Rendering 0 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Region render for interactive rendering (the viewport version of it)

It would be great if by click-dragging on the viewport version of the frame buffer for interactive rendering could create a region for rendering just that rectangular area. Similar to VFB except I don't think it's necessary to have a button to ena...
Guido Lupaz 11 months ago in Corona for 3ds Max / Rendering 0 Pending

Triplanar & UVW Randomizer in Vantage

{"children":[{"type":"paragraph","children":[{"text":"Please, make it possible! We need a 100% translation of the Corona Triplanar and UVW Randomizer in Vantage. Is a must!"}]}]}
Dionysios Tsagkaropoulos 6 months ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Actual viewport rendering

It would be very usueful if you are able to implement actual viewport rendering where it would be possible to select and manipulate objects within the viewport while rendering similarly to Vray viewport IPR, the corona viewport render in cinema 4D...
l v 11 months ago in Corona for 3ds Max / Rendering 0 Pending