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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Shape of lights in Toolbar

Hi, could we have more buttons in toolbar so we can create different shapes of lights directly?Right now we can only create 1 and then change it to different shape.
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

To use the Pick from Object material directly in VFB!

It would be convenient to pick the material from the material editor directly in VFB, so as not to switch to the viewport.
John Heavenly about 1 year ago in Corona for 3ds Max / VFB 1 Pending

Better Vray to Corona conversion

Today "convert scene" does not convert shaders like VRayColorCorrection or VRayMix to its Corona counter parts which is naturally should. All Vray shaders and other traces of Vray should translate to only dedicated Corona equvivalents.
Martin Carlson 4 months ago in Corona for Cinema 4D / Data exchange & compatibility 1 Declined

Cosmos Vehicle materials lights on off function for night time renderings

No description provided
Simon Ng 4 months ago in Corona for 3ds Max / Materials & Maps 1 Declined

Bendable corona decals on Z axis.

Please add the ability to bend declas on Z axis. How is it possible that you skipped Z axis? Add it quickly!!! Example of use: to curve dirt to the curvature of an object.
MCM Project 11 months ago in Corona for 3ds Max / Materials & Maps 5 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Open Node Editor when selecting material (as an option in Corona settings)

Would be great to be able to chose to open up a material (when double clicking on it) directly in the node editor. Similar to Redshift, you can chose in the renderer settings how the material opens.
Yann Verbeke about 1 year ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Easy gamma switch for texture maps

Hello, Is it possible to implement a similar approach to vray, when loading textures that is suppose to be loaded as data maps, like displacement, roughness..etc etc.It´s really time consuming when loading textures to a material and have to switch...
bruno carnevalli 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Reload merged Geometry to exclude camera, corona distance Lists

If you merge and replace existing geomerty and that geomerty was Excluded from a camera or part of a Corona distance shader it will lose its link or will show to that camera, Please allow us to reload a geomerty with the same name and UPDATE all t...
juan estupiñán about 1 year ago in Corona for 3ds Max / Cameras 0 Pending

Unique node for Randomizer + Triplanar in Chaos Cosmos

I've seen that Chaos Cosmos fabric materials come with an individual node for each map. This is not practical when it comes to editing Randomizer and Triplanar nodes. Since we have the possibility to use Multiple Outputs, it would be nice that all...
Esteban Arce V. 4 months ago in Corona for 3ds Max / Materials & Maps 1 Planned