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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Better way to check and solve noisy areas in the image

Fstorm has a good and easily accessible way to check for noisy areas and to "force" solving such areas. It's a green/red/black render element that is easy to use and understand.
Guido Lupaz almost 2 years ago in Corona for 3ds Max / Rendering 3 Pending

Blur offset in Corona bitmap

Please distance independent blur control to Corona bitmap. In 3ds Max bitmap it is called blur offset and it is quite useful in certain situations. I think it would be really useful to have it in Corona bitmap as well, especially since Max bitmap'...
Vardenis Pavardenis 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Create Corona Moon inside Corona sun

In order to have better performance with night time and clouds we need to create corona sun along corona moon. Could we have the moon light object inside the sun, so we can create both at the same time? This is how V-Ray solve it, for me its more ...
Carlos Alberto Rodriguez Tellez 5 months ago in Corona for 3ds Max / Lights 0 Pending

Tile Map in Vantage

Please, add support for corona Tile Map in Vantage! Thanks.
Guido Lupaz over 1 year ago in Corona for 3ds Max / Data exchange & compatibility 1 Declined

Expand functionality of all include/excludes

Currently it is only possible to define an include/exclude by a specific objects, with the exception of CMasking_Mask element. This makes it incredibly difficult to include objects that are in XRef Scenes as they are not directly selectable. The i...
Sam Large almost 2 years ago in Corona for 3ds Max 0 Pending

Vray fur to Corona for c4d

As the topic says. Vray fur function is a really good function that I would love in Corona. Sometimes c4d native hair is overkill. So please implement!
Martin Carlson almost 2 years ago in Corona for Cinema 4D / Geometry 5 Pending

Volumetrics Multiplier

It would be useful if we could control volumes in a similar way to lightmix multipliers and the caustics multiplier. Particularly if it could have specific volumes assigned to specific spinners with tint etc. This would allow us to tweak the perce...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Volumetrics 2 Pending

viewport in VFB

Would it be possible to show the viewport inside the VFB so i can apply regions before starting the render? not having to wait where before the images is clear enough to pin point where to place them would be a small time saver.
Han van Bussel over 1 year ago in Corona for Cinema 4D / VFB 0 Pending

CShading_SourceColor propagation through refraction

Is there any way to make SourceColor pass through refractions, just like wirecolor? In this example it is easy to adjust the color of the material, but there are cases where the scene is a bathroom and has a large part of the glass shower getting ...
ariel marin 11 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Convert only Lights

HiCould we have this option in converter, sometimes I just want to convert lights and there are some legacy materials and stuff that I dont want to mess with using convert in whole scene.I use a script but it will be better to have it in the offic...
Carlos Alberto Rodriguez Tellez 6 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending