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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Aerial Perspective

Please add Aerial Perspective effect in Environment section like in V-Ray. This is the base for exteriors. Current Volumetric system is extremely slow.
Adel Khakimullin 9 months ago in Corona for 3ds Max / Rendering 0 Pending

Allow keyframing of Simple Exposure

Added from forums https://forum.corona-renderer.com/index.php?topic=38019.0 Task already added to the ticket system.
Tom Grimes about 1 year ago in Corona for 3ds Max / Cameras 0 Pending

Subdivision in the geometry tag

Pre-tesselated subdivision in the geo tag similar to vray
martin bailey about 1 year ago in Corona for Cinema 4D / Geometry 2 Pending

[Export Vantage] Support native DoubleSided material

Corona Export to Vantage now doesn't support native DoubleSided material, when open in Vantage, it simply assigned only the submaterial used for backface. I'm sure that Vantage does support DoubleSided material as I tested with V-Ray. So I guess...
Ben Mack over 1 year ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Shape of lights in Toolbar

Hi, could we have more buttons in toolbar so we can create different shapes of lights directly?Right now we can only create 1 and then change it to different shape.
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Better Vray to Corona conversion

Today "convert scene" does not convert shaders like VRayColorCorrection or VRayMix to its Corona counter parts which is naturally should. All Vray shaders and other traces of Vray should translate to only dedicated Corona equvivalents.
Martin Carlson 3 months ago in Corona for Cinema 4D / Data exchange & compatibility 1 Declined

Cosmos Vehicle materials lights on off function for night time renderings

No description provided
Simon Ng 3 months ago in Corona for 3ds Max / Materials & Maps 1 Declined

Convert 3ds Max/Vray Cameras to Corona Camera

Hi I was wondering if we could have this option in the converter.
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

sharpen and blur shader

I would like to have a sharpen and blur shader. There are many reasons why you would want to blur or sharpen a texture map. (artistic reasons, more or less micro details etc.) Right now, you need to load the texture in PS, change the texture to yo...
Elias Hostettler about 1 year ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Interactive rendering and max passes - no stopping

If one has max passes set for interactive rendering, the stop buttons dissapears when it's reached that max number of passes. And if one for some reason doesn't want it to continue rendering, there's no way of stopping that other than making some ...
Thomas Zaar about 1 year ago in Corona for 3ds Max 5 Pending