Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

All ideas

Showing 183

Interactive rendering and max passes - no stopping

If one has max passes set for interactive rendering, the stop buttons dissapears when it's reached that max number of passes. And if one for some reason doesn't want it to continue rendering, there's no way of stopping that other than making some ...
Thomas Zaar 8 months ago in Corona for 3ds Max 4 Pending

Dirt brushes In Corona

I believe a dirt brush that works similarly to that of substance painter would make it really easy to apply effects like wear to metal, leakages, dust, etc. much more accurately and easily
Leslie Umoh 4 months ago in Corona for 3ds Max / Workflow and Tools 2 Pending

Control Environment intensity from Lister

Hi, could we have a way to control Corona Bitmap (HDR) / CoronaSky intensity from Lister, this will be useful for complex scenes, using lightmix most of time consume lot of neccesary Ram
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Lights 0 Pending

CoronaBitmap flip for environment

I know that we can do this using negative values in tiling, but... that is not very logic Could we have a flip horizontal/vertical option
Carlos Tellez 4 months ago in Corona for 3ds Max / Materials & Maps 2 Pending

Mapping randomizer global offset/tiling

Could we have a way to refine the offset and tiling of the randomizer map instead of doing it in each channel? there are some maps that have large gaps between the tiles and we need to refine this using offset and tiling, in vray, UVWRandomizer ha...
Carlos Tellez 4 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

mapping randomizer map flip variation

Could we have this option so we can add more randomization variations
Carlos Tellez 4 months ago in Corona for 3ds Max / Materials & Maps 2 Pending

Refl Glossiness/Roughness as separete Render Element from Reflection

Sometimes I want to add this channel to analize the material or add different details in Post, similar to what happens with Translucency
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Rendering 1 Pending

Preserve translucency in material override

As the title says, this will be very practical when testing ilum and having materials with translucency on it (vegetation, fabrics, etc)
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Rendering 0 Pending

Corona Shared - Search Box

Please add a (Name) Search Box in the Corona Shared shader selection dialog
Steven indexofrefraction 8 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

speed up material preview in the Compact Material Editor

Opening and closing the material editor is still very slow when you have all the materials, I don't know why all the materials have to be rendered again. Isn't there a way to buffer the material preview? 5-10 seconds each time the editor opens is ...
JOAQUIN PC 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending