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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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round edges shader limited to phong

I am missing a very important feature in the round edges shader: We need to have a feature to limit the round edges shader to either phong angle or selection tag - better both - like the bevel deformer. The shader produces so many strange artifact...
Oliver Hecke 7 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Dirt brushes In Corona

I believe a dirt brush that works similarly to that of substance painter would make it really easy to apply effects like wear to metal, leakages, dust, etc. much more accurately and easily
Leslie Umoh about 1 year ago in Corona for 3ds Max / Workflow and Tools 3 Pending

CoronaBitmap flip for environment

I know that we can do this using negative values in tiling, but... that is not very logic Could we have a flip horizontal/vertical option
Carlos Tellez about 1 year ago in Corona for 3ds Max / Materials & Maps 2 Pending

Corona Light to display map/bitmap in viewport

I would like for the Corona Light to be able to display the map or bitmap in the viewport, just as if it was a mesh. I work a lot with products and need to map gradients to light for control their distribution and over their apprearance in reflect...
Thomas Zaar about 1 year ago in Corona for 3ds Max 2 Pending

Suntime in render stamp

It could be very usefull for photography purposes to add the suntime of the scene in the corona render stamp > even better : in the metadata of the image. Thks Vlad
Sillage Sillage 7 months ago in Corona for 3ds Max / Rendering 0 Pending

Keep Cosmos in a separate window

The Chaos Cosmos is updated and now stays on top when working in 3dsmax. This means i can't see any pdf's or emails i have open on my second monitor without minimizing the Cosmos window each time. I would like it if the behavior returned to the wa...
Erik de Graaf about 1 year ago in Corona for 3ds Max / Other 1 Declined

Layerd MTL

Good afternoon, it would be great if the layerd mtl material opposite the position indicated how much it is turned on or off, and what percentage of visibility is enabled. It would be great if the mask and material were placed next to each other...
Владимир Власов 8 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Create a Corona Bitmap Shader from a texture dropped in the Node Editor

It would be handy, maybe with a new setting in the Corona preferences to choose the preferred behavior ? ( C4D Bitmap | Corona Bitmap )
Pierre Dubertrand 8 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

CoronaSun on/off per camera

Would be great if all CoronaSun lights in the scene would be listed in each camera options and we get to check the suns we want for the respective view. Environment can already be overwritten per camera so they would work together.
Andrei Cumpanasoiu 8 months ago in Corona for 3ds Max / Cameras 0 Pending

Batch save images from History

As title says, Could we have an option to save all images at once from VFB history? Sometimes I need to make renders for all the scene assets and having this option could help to save all images at once. There are some tools like Project Manager t...
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / VFB 0 Pending