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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Multi mattes Elements in Vantage

Hi, we use a lot of RGB based masks at my studio, so we take advantage of Corona's "CMasking_Mask" element in RGB mode for our objects etc. Looking at Vantage's documents and forums, they use Vray's "MultiMatteElement" which does the same thing, b...
Andrew Newall 6 months ago in Corona for 3ds Max / Rendering 0 Pending

specific Improvements to hair and fur

I am aware that there is already an idea for a seperate hair modifier. However, I have some more specific ideas about it's implementation. As of now, parsing all the hairs takes very long. I'm not sure if it's possible to keep the hairs cached in ...
Arne Lubbers about 1 year ago in Corona for 3ds Max / Geometry 0 Pending

Add Grain Post Production Effects

I know it sounds counter intuitive due to the fact we need fast an noise free renders but: is it possible to add a post effect in the Frame Buffer that uses this technique and is controlled by a floating number for strenght, light and shadow areas...
Alexander Hubl over 1 year ago in Corona for 3ds Max 0 Pending

0-100% slider controls for compositing tag items

It would really be practical, having a 0-100% slider control for every item in the compositing tag (camera visibility, shadows, GI, refraction and reflection) instead of the on/off button. Something should be said about the camera visibility thoug...
Koen Vanhaesendonck over 1 year ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

No parsing scene, preparing geometry etc. whenever using render region during INTERACTIVE RENDERING

During interactive rendering, the process of Parsing Scene, Preparing Geometry, etc. occurs every time I use the Render Region feature. This behavior is quite inconvenient, as the scene reloads completely even when the camera hasn’t been moved and...
Josef 7 months ago in Corona for Cinema 4D / VFB 0 Pending

VFB Denoise/Bloom entire image

I dont understand why VFB cant apply post effects in the whole image, it only applies on the last piece of info it has, for example, If I render a complete image, then I want to make a change as region it only creates post effects for that region,...
Carlos Alberto Rodriguez Tellez 7 months ago in Corona for 3ds Max / VFB 0 Pending

PLEASE UPDATE CORONA CONVERTER

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayCurvature -> CoronaCurvatureVrayDistanceTex->CoronaDistanceVrayMultiSubTex->CoronaMultiMapVrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a war...
Dart Design about 1 year ago in Corona for 3ds Max / Workflow and Tools 1 Declined

CoronaColorCorrect Map Turn off

Hi, is there a possibility to add a Turn on/off option for ColorCorrect map? sometimes I want to see what changes has this map into the material and make some tests without it.
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

"Reference node" orientation mode for anisotropy

Currently, we can specify the anisotropy orientation as "local axis" or "UVW channel" in the Corona Physical Material > Advanced options. This request is to have one more option specifying the anisotropy orientation based on another scene objec...
Marcin Miodek about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Toggle between the current VFB resolution and the final rendering resolution.

Hi, It would be useful to have an option/button in VFB to toggle between the current size of the VFB window and the configured size for final rendering. As a result, we would not have to go to preferences, alter the parameters, and restart the ren...
Josef about 1 year ago in Corona for Cinema 4D / VFB 2 Pending