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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Interactive Rendering Smiley Return

As before, can we get back the smiley turning on the VFB window when IR or rendering are on ? It will avoid forgetting to stop interactive rendering while working on the scene and get crashs. This was a super simple feature, kicked off with no rea...
Jules Gaillard about 1 month ago in Corona for 3ds Max / Rendering 2 Pending

Moon & Stars addition for Corona Sun & Sky

Clouds were a fantastic addition to the Corona Sky and it would be amazing for timelapse-style animations (or even any night time still/animation) if a moon and stars could be added to the sky for realistic lighting.
Sam Large about 1 year ago in Corona for 3ds Max / Rendering 1 Planned

Parsing performance optimization (e.g. for animations)

Added from the "The most wanted feature?" poll on the Corona Forum.
Tom Grimes about 1 year ago in Corona for 3ds Max / Rendering 2 Pending

Functionality for Corona to render Gaussian Splats

Moved from forum post at https://forum.corona-renderer.com/index.php?topic=42883.0 Placing this in both Rendering and Geometry categories. Note that this refers to import and rendering only, not to creating Gaussian Splats (which should already be...
Tom Grimes about 1 year ago in Corona for 3ds Max / Geometry / Rendering 1 Planned

Ability to render masks per-Scatter (or per-Forest)

Users would like to have the ability to render a mask for a specific Scatter or ForestPack object as a whole. The use case is, for example, having 2 different scatters for the same types of trees in the foreground and in the background and renderi...
Marcin Miodek 3 months ago in Corona for 3ds Max / Rendering 0 Pending

corona slicer mtl and Vantage

Hello! Thank you for your work for us. Please add corona slicer mtl support to Vantage. I think this will solve many problems.
Stas P. 4 months ago in Corona for 3ds Max / Rendering 1 Pending

View selected map on viewport

When i create a complex material with lots of layer or different maps it can be very useful so select the map to see in the viewport. It is easier to move it and change the ratio.At the moment you can choose the map to see in the "S" (solo) node p...
Riccardo Urnato about 1 month ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Improved bump mapping for micro details

Bump mapping in Corona doesn't resolve micro details consistently well. It usually depends largely on the distance to the object and the blurring of the map. Especially useful for metals, an improvement in the bump mapping to achieve realistic bru...
Guido Lupaz about 1 year ago in Corona for 3ds Max / Rendering 4 Pending

Corona GPU Render

Please add hybrid render CPU & GPU option in corona.
Mr. Sahil Chopra 8 months ago in Corona for 3ds Max / Rendering 1 Declined

Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck 9 months ago in Corona for Cinema 4D / Workflow and Tools 2 Pending