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Rendering

VFB settings in viewport interactive rendering

Some users prefer to use the viewport interactive but there is currently a limitation that tonemapping/lightmix and render elements are not accessible. Many users would find it helpful for these to be added.
Sam Large almost 2 years ago in Corona for 3ds Max / Rendering 0 Pending

Multi mattes Elements in Vantage

Hi, we use a lot of RGB based masks at my studio, so we take advantage of Corona's "CMasking_Mask" element in RGB mode for our objects etc. Looking at Vantage's documents and forums, they use Vray's "MultiMatteElement" which does the same thing, b...
Andrew Newall 7 months ago in Corona for 3ds Max / Rendering 0 Pending

Lighting override similar to material override

It would be useful to have a "lighting override" similar to the material override function that will essentially override the color of any light in the scene to white or a specified color. It's useful for compositing. Why? In architectural photogr...
Arne Lubbers over 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Suntime in render stamp

It could be very usefull for photography purposes to add the suntime of the scene in the corona render stamp > even better : in the metadata of the image. Thks Vlad
Sillage Sillage 8 months ago in Corona for 3ds Max / Rendering 0 Pending

A simple exposure control right in the viewport frame buffer.

Based on: https://forum.corona-renderer.com/index.php?topic=44037.0 Either via the edit tone mapping button or the camera, changing exposure is too cumbersome for quick changes. Most of the times you have another object selected rather than the c...
Guido Lupaz over 1 year ago in Corona for 3ds Max / Rendering 0 Pending

2d Pan/Zoom View mode

HiA lot of times I need to zoom in order to view mapping details and I dont want to render that zoom, only view it on Viewport. So every time I need check it, then get out of it and check again.In V-Ray you can control that mode directly in VFB, c...
Carlos Alberto Rodriguez Tellez 9 months ago in Corona for 3ds Max / Rendering 2 Pending

Noise threshold info pass

An info pass (similar to vray or fstorm) that shows what parts of the images have reached the noise threshold, and what parts are still rendering. This is an immense aid when optimizing our render settings
Johannes Lindqvist over 1 year ago in Corona for 3ds Max / Rendering 1 Pending

Locked Resolution in VFB

Could we have the desired Locked Resolution in the VFB instead of having it in Performace settings?
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Rendering 0 Accepted

Refl Glossiness/Roughness as separete Render Element from Reflection

Sometimes I want to add this channel to analize the material or add different details in Post, similar to what happens with Translucency
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Rendering 1 Pending

Preserve translucency in material override

As the title says, this will be very practical when testing ilum and having materials with translucency on it (vegetation, fabrics, etc)
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Rendering 0 Pending