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Corona for Cinema 4D

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Motion blur on Liquid Mesh, add object tag to input custom XYZ vertex

Add object tab to have option to input custom XYZ vertex for motion blur. Hi TomG, I hope you are doing well. I have the same problem, looking like a mad man everywhere for a solution, I have a liquid simulation and I have seen online that other r...
Infinity Cinema 13 days ago in Corona for Cinema 4D / Other 0 Pending

Interface improvement - Zoom

It really isn't very helpful seeing Zoo 00% in the Render window. Could I request that the zoom text isn't truncated. There is plenty of space in the interface to have the extra three characters and see the full word and the amount: Zoom 50% / Zoo...
Caspian Ievers about 1 month ago in Corona for Cinema 4D / Rendering 0 Pending

Texture preview for procedural shaders

Currently some procedurals shaders like Curvature and AO display a black image as a preview in the node editor. It would be nice to have full support and avoid the kind of node tree like attached as a result.
Pierre Dubertrand about 2 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck about 1 year ago in Corona for Cinema 4D / Workflow and Tools 3 Pending

texture baking

Texture baking is still a desired function in Corona Renderer. I think it is a timely step not to limit your projects to renderings and 3D animations in perfect Corona quality, but also to use the possibility of real-time applications such as augm...
Marco W over 1 year ago in Corona for Cinema 4D / Rendering 0 Pending

Multiloaders for C4D

Logging on behalf of user (more info in comment). At the moment, Corona relies on a fixed installation path and registry-based discovery, which makes parallel installs and version switching difficult to manage cleanly. What we would like to reques...
Marcin Miodek 25 days ago in Corona for Cinema 4D / Other 0 Pending

OSL shader compatability please!

This would bring parity with Max and add a shaders that are otherwise very difficult to create/control
Rye Fanoni over 1 year ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Support for rendering native C4D particles

It would be very helpful if Corona supports the rendering of particles from the new built in Particle System in C4D (without solutions like cloner etc.)
Johannes Gehrke 8 months ago in Corona for Cinema 4D / Rendering 0 Pending

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor
涛 张 over 1 year ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

VFB2 like masking for effects as in V-Ray in Corona framne buffer

this is a great feature really missing in Corona. pls add the masking in the vfb as in vray, so one can pe.e select a materials(via masks) and tune it via vfb effects thanks!
stefan laub 4 months ago in Corona for Cinema 4D / VFB 1 Pending