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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Corona for Cinema 4D

Showing 33 of 216

Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck 5 months ago in Corona for Cinema 4D / Workflow and Tools 1 Pending

Pheonix simulations for C4D

I know it was been discussed some time ago, but I'd want to bring it up again. Would it be possible to get Pheonix simulations into Cinema 4D and render them using Corona? I have the Premium license, however I really miss this feature in Cinema. I...
Josef 15 days ago in Corona for Cinema 4D / Other 1 Declined

texture baking

Texture baking is still a desired function in Corona Renderer. I think it is a timely step not to limit your projects to renderings and 3D animations in perfect Corona quality, but also to use the possibility of real-time applications such as augm...
Marco W 11 months ago in Corona for Cinema 4D / Rendering 0 Pending

OSL shader compatability please!

This would bring parity with Max and add a shaders that are otherwise very difficult to create/control
Rye Fanoni 10 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

HDR Camera to capture a higher dynamic range

When rendering interior and exterior shots, it is difficult to get the right exposure to capture all details in shadows without blowing out the sky. A camera that could be set to get a neutral balance that would then also generate an under exposed...
Lauren Moss 22 days ago in Corona for Cinema 4D / Cameras 1 Declined

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor
涛 张 9 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Displacement switch in the VFB

The lister works fine but it would be far more convenient to have a kill swith for displacement in the VFB. Displacement is basicly the only reason renders start slow. So I am all the time opening the lister window and closing it again.
Francois Verhoeven 9 months ago in Corona for Cinema 4D / Workflow and Tools 1 Pending

Ability to copy and paste objects without duplicating the material

When I copy and paste an object from another project, the material is not duplicated as many times as I paste it. In CINEMA4D without Chaos Corona, no matter how many times you paste an object from another project, the material is never duplicated...
yuji yanmaychi 8 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

viewport in VFB

Would it be possible to show the viewport inside the VFB so i can apply regions before starting the render? not having to wait where before the images is clear enough to pin point where to place them would be a small time saver.
Han van Bussel 5 months ago in Corona for Cinema 4D / VFB 0 Pending

Improved Haze and God Ray function

Working in Live Event Visualisations, light beams and haze are vital to get Light Effects across. The current system is not good enough for this. RedShift's system is much mopre controllable down to the individual light source's setting
richard dobell about 2 months ago in Corona for Cinema 4D / Lights 1 Pending