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Corona Light Intensity display

Hi Everytime that I create a Rectangle light (with no target) I need to figure it out where is targeting, the intensity rays are only visible when the light its too big and has a very large intensity, but if I use thin lights or smaller ones for d...
Carlos Alberto Rodriguez Tellez 22 days ago in Corona for 3ds Max / Lights 0 Pending

Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Lights 1 Pending

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes over 1 year ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Create Corona Moon inside Corona sun

In order to have better performance with night time and clouds we need to create corona sun along corona moon. Could we have the moon light object inside the sun, so we can create both at the same time? This is how V-Ray solve it, for me its more ...
Carlos Alberto Rodriguez Tellez about 2 months ago in Corona for 3ds Max / Lights 0 Pending

2 level decay attributes for Corona light

this feature has already implemented in Vray engine for vray lights... So it will be remarkable for control overlighting floor areas while use as spots(or ies) in interiors ... or control lighting in depth of the room when use as additional lighti...
tahir ayd about 1 year ago in Corona for 3ds Max / Lights 1 Pending

Built-in HDRI Presets for Corona Renderer

Dear Corona Renderer Team, As a long-time user of Corona Renderer for 3ds Max (over 8 years now), I’d like to suggest a small yet impactful feature that could significantly improve workflow efficiency for many users. Currently, setting up lighting...
Namık Ergun Ayral 7 months ago in Corona for 3ds Max / Lights 2 Pending

Update Interactive LightMix automatically

Automatically update Interactive LightMix with new lights created every time a render or interactive render is launched and do not reset the existing ones, as happens with Vray
JOAQUIN PC about 1 year ago in Corona for 3ds Max / Lights 3 Pending

Control Environment intensity from Lister

Hi, could we have a way to control Corona Bitmap (HDR) / CoronaSky intensity from Lister, this will be useful for complex scenes, using lightmix most of time consume lot of neccesary Ram
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Lights 0 Pending

Turn off Corona Ligth Mtl from lister

Thank u so much for updating this tool, Could we have a way to Turn off all Self Ilum that comes from Materials?
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Lights 2 Pending

Invisible Light in refraction for Caustics

In order to generate Caustics we need to have Lights visible in refractions, sometimes for artistic porpuses I need to use lights to create "fake" caustics but these lights are visible in objects (I attach an example with and without caustics, you...
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Lights 0 Pending