Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

My ideas

Dirt brushes In Corona

I believe a dirt brush that works similarly to that of substance painter would make it really easy to apply effects like wear to metal, leakages, dust, etc. much more accurately and easily
Leslie Umoh over 1 year ago in Corona for 3ds Max / Workflow and Tools 3 Pending

CoronaBitmap flip for environment

I know that we can do this using negative values in tiling, but... that is not very logic Could we have a flip horizontal/vertical option
Carlos Tellez over 1 year ago in Corona for 3ds Max / Materials & Maps 2 Pending

No parsing scene, preparing geometry etc. whenever using render region during INTERACTIVE RENDERING

During interactive rendering, the process of Parsing Scene, Preparing Geometry, etc. occurs every time I use the Render Region feature. This behavior is quite inconvenient, as the scene reloads completely even when the camera hasn’t been moved and...
Josef 8 months ago in Corona for Cinema 4D / VFB 0 Pending

VFB Denoise/Bloom entire image

I dont understand why VFB cant apply post effects in the whole image, it only applies on the last piece of info it has, for example, If I render a complete image, then I want to make a change as region it only creates post effects for that region,...
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / VFB 0 Pending

Batch save images from History

As title says, Could we have an option to save all images at once from VFB history? Sometimes I need to make renders for all the scene assets and having this option could help to save all images at once. There are some tools like Project Manager t...
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / VFB 0 Pending

LOD for corona scatter

Similar to forest pack feature
sprayer sprayer 9 months ago in Corona for 3ds Max / Geometry 0 Pending

round edges shader limited to phong

I am missing a very important feature in the round edges shader: We need to have a feature to limit the round edges shader to either phong angle or selection tag - better both - like the bevel deformer. The shader produces so many strange artifact...
Oliver Hecke 9 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Suntime in render stamp

It could be very usefull for photography purposes to add the suntime of the scene in the corona render stamp > even better : in the metadata of the image. Thks Vlad
Sillage Sillage 9 months ago in Corona for 3ds Max / Rendering 0 Pending

folder like structure in VFB for tonemapping or maybe lightmix

It would be useful to have a ability to compare different setups in Tone Mapping part with single on/off click on folders with different tone-mapping or lightmix setup.
Karel Buhr over 1 year ago in Corona for 3ds Max / VFB 0 Pending

A simple exposure control right in the viewport frame buffer.

Based on: https://forum.corona-renderer.com/index.php?topic=44037.0 Either via the edit tone mapping button or the camera, changing exposure is too cumbersome for quick changes. Most of the times you have another object selected rather than the c...
Guido Lupaz over 1 year ago in Corona for 3ds Max / Rendering 0 Pending