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Corona Ideas Portal

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Render Mask pixel padding

Often we need to re-render "an object" because the materials changed, client wants it to be larger, rotated etc. Would it be possible to add an option to add an "additional border" around the "Render Selected" object so that we could compensate fo...
Sam Large 2 months ago in Corona for 3ds Max / Rendering 0 Pending

Reload merged Geometry to exclude camera, corona distance Lists

If you merge and replace existing geomerty and that geomerty was Excluded from a camera or part of a Corona distance shader it will lose its link or will show to that camera, Please allow us to reload a geomerty with the same name and UPDATE all t...
juan estupiñán 9 months ago in Corona for 3ds Max / Cameras 0 Pending

Corona Pattern: displacement support

Adding the support of displacement on the pattern mesh would make this tool much more powerful.
Guido Lupaz 9 months ago in Corona for 3ds Max / Geometry 3 Pending

Additional display modes for Corona Proxies

It would be great to have at least one additional display mode for corona proxies, one that takes less space, such as a thin box like in Forest Pack.The current boxes occupy the bounding box of the object, which may be too far from the center and ...
Guido Lupaz 2 months ago in Corona for 3ds Max / Other 0 Pending

specific Improvements to hair and fur

I am aware that there is already an idea for a seperate hair modifier. However, I have some more specific ideas about it's implementation. As of now, parsing all the hairs takes very long. I'm not sure if it's possible to keep the hairs cached in ...
Arne Lubbers 2 months ago in Corona for 3ds Max / Geometry 0 Pending

Better way to check and solve noisy areas in the image

Fstorm has a good and easily accessible way to check for noisy areas and to "force" solving such areas. It's a green/red/black render element that is easy to use and understand.
Guido Lupaz 10 months ago in Corona for 3ds Max / Rendering 3 Pending

Allow keyframing of Simple Exposure

Added from forums https://forum.corona-renderer.com/index.php?topic=38019.0 Task already added to the ticket system.
Tom Grimes 10 months ago in Corona for 3ds Max / Cameras 0 Pending

We need more render elements to enable baking PBR texture sets

In most modern projects, sooner or later, we increasingly encounter client requests where it is necessary to bake textures, especially for WebGL. Corona has many excellent features, and some of them have been present in texture baking for a long t...
Dart Design 10 months ago in Corona for 3ds Max / Rendering 0 Pending

Subdivision in the geometry tag

Pre-tesselated subdivision in the geo tag similar to vray
martin bailey 10 months ago in Corona for Cinema 4D / Geometry 2 Pending

Vray fur to Corona for c4d

As the topic says. Vray fur function is a really good function that I would love in Corona. Sometimes c4d native hair is overkill. So please implement!
Martin Carlson 10 months ago in Corona for Cinema 4D / Geometry 5 Pending