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Corona for 3ds Max

Using CoronaSelectMtl in Scene Environment Slots

Hello, it would be great if we could also use CoronaSelector maps in the Scene Environments slots. For example, if I show a building from two different views, I usually need two separate HDRI/CoronaSky settings. If you then combine this with compl...
Hannes Neumann almost 2 years ago in Corona for 3ds Max / Materials & Maps 2 Declined

VFB settings in viewport interactive rendering

Some users prefer to use the viewport interactive but there is currently a limitation that tonemapping/lightmix and render elements are not accessible. Many users would find it helpful for these to be added.
Sam Large almost 2 years ago in Corona for 3ds Max / Rendering 0 Pending

specific Improvements to hair and fur

I am aware that there is already an idea for a seperate hair modifier. However, I have some more specific ideas about it's implementation. As of now, parsing all the hairs takes very long. I'm not sure if it's possible to keep the hairs cached in ...
Arne Lubbers over 1 year ago in Corona for 3ds Max / Geometry 0 Pending

Corona Gaussian Splat missing action and toolbar

Hi Recently noticed that Corona 14 doesnt have a GaussianSplat button nor an action to call it in search tools
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Corona AO streaks

Hi, could we have this effect for Corona AO, similar to RichDirt and Vray Dirt
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Light lister options

Could we have 1 Viewport Wireframe option to enable/disable 2 IES file map
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

PLEASE UPDATE CORONA CONVERTER

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayCurvature -> CoronaCurvatureVrayDistanceTex->CoronaDistanceVrayMultiSubTex->CoronaMultiMapVrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a war...
Dart Design over 1 year ago in Corona for 3ds Max / Workflow and Tools 1 Declined

CoronaColorCorrect Map Turn off

Hi, is there a possibility to add a Turn on/off option for ColorCorrect map? sometimes I want to see what changes has this map into the material and make some tests without it.
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

"Reference node" orientation mode for anisotropy

Currently, we can specify the anisotropy orientation as "local axis" or "UVW channel" in the Corona Physical Material > Advanced options. This request is to have one more option specifying the anisotropy orientation based on another scene objec...
Marcin Miodek over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Raycast Projection for Distance Map (Splines)

When using a spline as the source in the Corona Distance Map, the effect only appears where the spline physically intersects the surface or falls within the distance threshold. Request: Add a Raycast Projection mode so that the entire spline is pr...
Stephen Sanders 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending