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Corona Ideas Portal

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Corona for 3ds Max

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Parallax Mapping

Parallax mapping as a displacement alternative. Created from forum thread at https://forum.corona-renderer.com/index.php?topic=26764.0 Also see https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1205669-native-vray-...
Tom Grimes 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Clouds and volume effect support

Corona sky Clouds do not currently interact with the improved model volume effect. The horizon is incorrectly cut off and the clouds do not extend the the horizon. It would be great to see these working together properly.
Jonas Somerville Andersen 4 months ago in Corona for 3ds Max / Volumetrics 0 Pending

Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham 8 months ago in Corona for 3ds Max / Lights 1 Pending

Independent frame buffer for the in-viewport IR and VFB

It would be convenient if the VFB wouldn't clear when using the viewport IR.This way we can do smaller renderings on the viewport while the VFB remains untouched. This is helpful when working on the final rendering we just want to do a quick persp...
Guido Lupaz about 1 month ago in Corona for 3ds Max / VFB 0 Pending

Real-time Histogram

It would be great if the VFB had a live histogram that showed the RGB channels and had alerts built in to show clipping like Adobe Lightrooms. When I shoot with my camera I always use the live histogram and when I do post production I always refer...
Joseph Sayle 6 months ago in Corona for 3ds Max / VFB 3 Pending

Corona Light Meter

Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...
Jack Pedleham 6 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Triplanar - respect bitmaps' aspect ratio

Currently triplanar uses a square mapping, even when the input bitmap is rectangular. The way to deal with this is to manually control the tiling. But it'd be better to have the triplanar map do this automatically by simply adding a check box.
Guido Lupaz 9 months ago in Corona for 3ds Max 1 Pending

cryptomatte mask in VFB - like in V-Ray frame buffer

Cryptomatte is great think, but it's almost impossible to use it in Photoshop if you have many masks. The picker in Vray makes it much usable that way, since you don't have to search for exact map if you need it. You just pick it in VFB and save i...
Karel Buhr 5 months ago in Corona for 3ds Max / VFB 0 Pending

Flipping the image Horizontally in the VFB

Becasuse it refreshes the eyes and saves us doing it in photoshop
Simon m 2 months ago in Corona for 3ds Max / VFB 1 Pending

LAB color support in coronacolor map (or adding ral/f&b/pantone colors natively)

Many paint and color manufacturers, such as RAL and Farrow & Ball, provide accurate LAB measurements for their color systems. However, many of these colors do not fit neatly into the sRGB color space. As a result, the sRGB values provided on t...
Arne Lubbers 23 days ago in Corona for 3ds Max / Materials & Maps 1 Pending