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Corona for 3ds Max

Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Lights 1 Pending

Feedback on VFB2 User Experience and Suggestions for Improvement

Dear Corona Renderer Development Team, Hello. I am a designer/artist who uses Corona daily, and I would like to provide some in-depth feedback on the VFB2 interactive interface. VFB2 is powerful, but in practical workflow, I believe several key ad...
ff tt 3 months ago in Corona for 3ds Max / VFB 1 Pending

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes over 1 year ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Procedural scratches node

All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
Johannes Lindqvist over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Memory and cost of each scene element for the rendering process

Right now if we have a problematic scene we need to manually search for the problematic object or shader, the memory breakdown that corona has at the moment is too simple, and it doesnt show that much usefull data, instead Vray has a very robust t...
juan estupiñán over 1 year ago in Corona for 3ds Max / Workflow and Tools 2 Pending

Implementing ICC profiles in the VFB and embedding them in saved files

Implementing ICC profiles in the VFB and embedding them in saved files would ensure that colors are accurately interpreted across different software and devices. Currently, when exporting images from Corona, they may appear different in external v...
Jannik Blum about 1 year ago in Corona for 3ds Max / VFB 0 Pending

Polygonal Region

Now that Vray 7 has included this feature, could we have this in Corona too?
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / VFB 0 Pending

Load any kind of image in vfb

This is somethingg that Vray VFB does, load any kind of Images directly to vfb and save it in history. I use it sometimes when a client wants another change after a time and I dont have the VRIMG. Simply I just load the .jpg image to vfb, where ...
Carlos Alberto Rodriguez Tellez 12 months ago in Corona for 3ds Max / VFB 0 Pending

Triplanar - respect bitmaps' aspect ratio

Currently triplanar uses a square mapping, even when the input bitmap is rectangular. The way to deal with this is to manually control the tiling. But it'd be better to have the triplanar map do this automatically by simply adding a check box.
Guido Lupaz over 1 year ago in Corona for 3ds Max 2 Pending

Corona Light Meter

Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending