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The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Multi mattes Elements in Vantage

Hi, we use a lot of RGB based masks at my studio, so we take advantage of Corona's "CMasking_Mask" element in RGB mode for our objects etc. Looking at Vantage's documents and forums, they use Vray's "MultiMatteElement" which does the same thing, b...
Andrew Newall about 1 month ago in Corona for 3ds Max / Rendering 0 Pending

Native file output handling

3ds Max's file output system is flawed in many ways. That results in many problems when working with Render Elements, EXR files, MultiLayer files, and Cryptomatte. Bit-depths get saved wrong, files change their size between render nodes, render el...
Michał Bartecki 7 months ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Dynamic Render Region

This is a great feature. I would love to see something like this in Corona. Currently, I move the region box by hand if I need to. https://www.reddit.com/r/Cinema4D/comments/1nky3gk/i_made_dynamic_render_region_plugin_for_c4d/
David Greene 2 months ago in Corona for 3ds Max / Rendering 0 Pending

Rename Lightmix layers in VFB

It would be useful to be able to rename light mix layers in the VFB instead of having to open the render setup dialog.
Jack Pedleham 10 months ago in Corona for 3ds Max / VFB 0 Pending

Built-in HDRI Presets for Corona Renderer

Dear Corona Renderer Team, As a long-time user of Corona Renderer for 3ds Max (over 8 years now), I’d like to suggest a small yet impactful feature that could significantly improve workflow efficiency for many users. Currently, setting up lighting...
Namık Ergun Ayral 4 months ago in Corona for 3ds Max / Lights 2 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Guest 8 months ago in Scatter / Features 0 Pending

Render region in the interactive viewport.

Render region in the interactive viewport. Same as the VFB.
Martin Bailey 5 months ago in Corona for Cinema 4D / Rendering 0 Pending

Mapping Source

Mapping Source. Is there any possibility to implement this in Corona? Other engines like VRay or FStorm have it, and it's very useful for materials that use many maps. If adjustments to tiling or other parameters are necessary, it makes the proces...
Adrian Morillas del Pino about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

Real-time Histogram

It would be great if the VFB had a live histogram that showed the RGB channels and had alerts built in to show clipping like Adobe Lightrooms. When I shoot with my camera I always use the live histogram and when I do post production I always refer...
Joseph Sayle 12 months ago in Corona for 3ds Max / VFB 3 Pending

Port VraySoftBox Map to Corona

The Softbox texture is really useful and versatile for product rendering. And I suspect that from a programing standpoint this map is really simple. It would be nice if it was available in Corona too. Actually don't port/copy it and make a "Corona...
Thomas Zaar about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending