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Tone Mapping Copy&Paste

atm it not possible to copy the tone mapping from camera or between render settings next to all tone mapping settings (render settings, camera) please add copy & paste buttons eg. three buttons in each place: Edit Copy Paste (camera tag and re...
Steven indexofrefraction 12 months ago in Corona for Cinema 4D / Other 0 Pending

Suggestions for Improving Corona Renderer

### Suggestions for Improving Corona Renderer #### Introduction Corona Renderer is a CPU-based rendering engine that leverages path tracing, global illumination (GI), and denoising techniques. After a detailed analysis of its current implement...
Timur Giovanni George 4 months ago in Corona for 3ds Max / Rendering 2 Declined

Add Grain Post Production Effects

I know it sounds counter intuitive due to the fact we need fast an noise free renders but: is it possible to add a post effect in the Frame Buffer that uses this technique and is controlled by a floating number for strenght, light and shadow areas...
Alexander Hubl 12 months ago in Corona for 3ds Max 0 Pending

0-100% slider controls for compositing tag items

It would really be practical, having a 0-100% slider control for every item in the compositing tag (camera visibility, shadows, GI, refraction and reflection) instead of the on/off button. Something should be said about the camera visibility thoug...
Koen Vanhaesendonck 12 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Batch save images from History

As title says, Could we have an option to save all images at once from VFB history? Sometimes I need to make renders for all the scene assets and having this option could help to save all images at once. There are some tools like Project Manager t...
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / VFB 0 Pending

convenient aspect ratios in VFB

Hey, everybody! I suggest removing the extra dark margins when changing the frame ratio to vertical. This is a request not only from me, but also from students. I highlighted the extra in the screenshot when I cleaned it up Side ToolBar.
dasha chaplin 4 months ago in Corona for 3ds Max / VFB 1 Pending

Preserve converted materials

Could it be possible to preserve the material that has been converted? Sometimes I want to compare when I have strange ressults and I cant because the converter deletes the original material.
Carlos Alberto Rodriguez Tellez 4 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

A Levels map

Since Max doesn't have one, it would be great to have a levels map that works similar to, for example, photoshop's. This would allow to easily adjust contrast in bitmaps for rouphness for example.
Guido Lupaz about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Using CoronaSelectMtl in Scene Environment Slots

Hello, it would be great if we could also use CoronaSelector maps in the Scene Environments slots. For example, if I show a building from two different views, I usually need two separate HDRI/CoronaSky settings. If you then combine this with compl...
Hannes Neumann about 1 year ago in Corona for 3ds Max / Materials & Maps 2 Declined

Layered Material

From forum post at https://forum.corona-renderer.com/index.php?topic=43400.0 "It very difficult to work with layered material, the material manager become quickly full and hard to know who is who at the end. It will be great to embend all the "ch...
Tom Grimes about 1 year ago in Corona for Cinema 4D / Materials & Maps 0 Pending