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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Interactive rendering and max passes - no stopping

If one has max passes set for interactive rendering, the stop buttons dissapears when it's reached that max number of passes. And if one for some reason doesn't want it to continue rendering, there's no way of stopping that other than making some ...
Thomas Zaar about 1 year ago in Corona for 3ds Max 5 Pending

Shape of lights in Toolbar

Hi, could we have more buttons in toolbar so we can create different shapes of lights directly?Right now we can only create 1 and then change it to different shape.
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

select individual objects of scatter in vantage

No description provided
Guest over 1 year ago in Scatter / Features 0 Pending

Volumetrics Multiplier

It would be useful if we could control volumes in a similar way to lightmix multipliers and the caustics multiplier. Particularly if it could have specific volumes assigned to specific spinners with tint etc. This would allow us to tweak the perce...
Jack Pedleham 10 months ago in Corona for 3ds Max / Volumetrics 2 Pending

viewport in VFB

Would it be possible to show the viewport inside the VFB so i can apply regions before starting the render? not having to wait where before the images is clear enough to pin point where to place them would be a small time saver.
Han van Bussel 10 months ago in Corona for Cinema 4D / VFB 0 Pending

Better Vray to Corona conversion

Today "convert scene" does not convert shaders like VRayColorCorrection or VRayMix to its Corona counter parts which is naturally should. All Vray shaders and other traces of Vray should translate to only dedicated Corona equvivalents.
Martin Carlson 3 months ago in Corona for Cinema 4D / Data exchange & compatibility 1 Declined

Cosmos Vehicle materials lights on off function for night time renderings

No description provided
Simon Ng 3 months ago in Corona for 3ds Max / Materials & Maps 1 Declined

To use the Pick from Object material directly in VFB!

It would be convenient to pick the material from the material editor directly in VFB, so as not to switch to the viewport.
John Heavenly about 1 year ago in Corona for 3ds Max / VFB 1 Pending

Bendable corona decals on Z axis.

Please add the ability to bend declas on Z axis. How is it possible that you skipped Z axis? Add it quickly!!! Example of use: to curve dirt to the curvature of an object.
MCM Project 11 months ago in Corona for 3ds Max / Materials & Maps 5 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending