Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

All ideas

Showing 140 of 140

Round edges by element

The round edges map is great and we all use it all the time, it would be a great addition to have it by element
juan estupiñán 5 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Convert 3ds Max/Vray Cameras to Corona Camera

Hi I was wondering if we could have this option in the converter.
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Change "Activate Mode for editing render region button" behaivior

Hi, I simply dont understand why we need this button for this purpose. What it only does is activate the edition for the regions. I think that this button should enable/disable all render regions. For me its not logicall that this only enables ...
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / VFB 0 Pending

Add a button in Corona Converter to unplug Falloff maps in Fresnel mode from the Base IOR slot

After converting some objects from Vray into Corona, some materials end up having the Falloff map in Fresnel mode in the Base IOR slot. Normally I unplug all these manually after the Corona error signs pop-ups, but l think it'd be handy to have a ...
Julieta Martin 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Automatic purge of render history files

I would like to have an option to automatically delete old history files by certain condition, either at the end of the session, or just after file hitting certain age. At the moment Corona offers to delete some older files when data limit is reac...
Ramūnas Gerulskis 3 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Texture blur option as an additional node or integrated into existing nodes.

It would be fantastic to have a texture blur option as an additional node or integrated into existing nodes. Many users have workflows where they use a single bitmap with different manipulations to create a shader. For example, I often use a diffu...
Dart Design 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

sharpen and blur shader

I would like to have a sharpen and blur shader. There are many reasons why you would want to blur or sharpen a texture map. (artistic reasons, more or less micro details etc.) Right now, you need to load the texture in PS, change the texture to yo...
Elias Hostettler 3 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Convert multiple Scatters to Max Geometry with one click

There are some assets that comes with a lot of scatter objects and its very frustrating having to convert each one of them to max geometry, as current version doesnt have an option to do it automatically. Sometimes theres a need to convert to geom...
Carlos Alberto Rodriguez Tellez 6 months ago in Scatter / Features 1 Pending

Dont delete permanently VFB History Images

Theres a warning about this but, rather to delete permanently from file system please consider to put it on recycle bin.
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / VFB 0 Pending

Stop showing warnings from Lightmix

Hi I have found very annoying that every time that I want to Turn all Ligths off/on from Lightmix or reset all values to 1.0 theres a warning. Cmon, I know what im doing, plus its behaivior is repetitive, when I have 1 light turned off and if I us...
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / VFB 2 Pending